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	<title>JUST VIRTUAL &#187; YouTube</title>
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	<description>Stories and voices from virtual worlds</description>
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		<title>Machinima &#8211; THE GREAT DANCE, Myth of Nataraja (and Macbeth)</title>
		<link>http://www.justvirtual.com/2008/12/29/machinima-the-great-dance-myth-of-nataraja-and-macbeth/</link>
		<comments>http://www.justvirtual.com/2008/12/29/machinima-the-great-dance-myth-of-nataraja-and-macbeth/#comments</comments>
		<pubDate>Mon, 29 Dec 2008 13:33:14 +0000</pubDate>
		<dc:creator>Gary Hazlitt</dc:creator>
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		<guid isPermaLink="false">http://www.justvirtual.com/?p=382</guid>
		<description><![CDATA[Off the back of a range of research in this area this year and from seminars at SPAA and Museum of Sydney in 2007 (The Mixed Reality Perfect Storm &#8211; slides below) (reminding me of other mixed reality performances back to 1995, where I produced a large dance show at the Birmingham exhibition centre with [...]]]></description>
			<content:encoded><![CDATA[<p>Off the back of a range of <a href="http://www.personalizemedia.com/the-dawn-of-mixed-reality-and-its-participatory-audience/" target="_blank">research in this area this year</a> and from seminars at SPAA and Museum of Sydney in 2007 (<a href="http://www.personalizemedia.com/the-mixed-reality-perfect-storm/" target="_blank">The Mixed Reality Perfect Storm &#8211; slides below</a>) (reminding me of other mixed reality performances back to 1995, where I produced a large dance show at the Birmingham exhibition centre with dance and music students from the BRIT School &#8211; live music and dance synchronised against virtual projected avatars) I have been busy preparing some Second Life mixed reality (real dance and avatar dances combined) clips and during various pieces of production research.</p>
<p>I put together this little mash-up of cool sims, avatars and very nice animations. I may use these concepts in collaborations with dancers coming up too.</p>
<div id="__ss_227538" style="width: 425px; text-align: left;"><a style="font:14px Helvetica,Arial,Sans-serif;display:block;margin:12px 0 3px 0;text-decoration:underline;" title="TV vs Metaverse - The Mixed Reality Perfect Storm" href="http://www.slideshare.net/hayesg31/the-mixed-reality-perfect-storm?type=powerpoint">TV vs Metaverse &#8211; The Mixed Reality Perfect Storm</a><object width="425" height="355" data="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=the-mixed-reality-perfect-storm-1200317602946918-3&amp;stripped_title=the-mixed-reality-perfect-storm" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=the-mixed-reality-perfect-storm-1200317602946918-3&amp;stripped_title=the-mixed-reality-perfect-storm" /><param name="allowfullscreen" value="true" /></object></p>
<div style="font-size: 11px; font-family: tahoma,arial; height: 26px; padding-top: 2px;">View more <a style="text-decoration:underline;" href="http://www.slideshare.net/">Microsoft Word documents</a> from <a style="text-decoration:underline;" href="http://www.slideshare.net/hayesg31">Gary Hayes</a>.</div>
</div>
<blockquote><p><em>&#8220;Nataraja is both the destroyer and the creator of the universe. He dances away the destruction  of a world of illusion followed by the creation of a world of enlightenment.&#8221;</em></p></blockquote>
<p><span>I recommend you also go to the YouTube site and see the high def version &#8211; it is worth it!</span></p>
<p><span>Second Life &#8211; THE GREAT DANCE </span><span>&#8220;Myth of Creation through Avatar Dance&#8221;</span> A FILM BY GARY HAZLITT (all choreography and avatars played by Gary Hazlitt)</p>
<p>Machinimatography, Music &amp; Editing © GARY HAYES 2008.</p>
<p>If you want even better quality and hear the &#8216;cool&#8217; music in stereo then download (medium rez) 64MB MP4 from <a href="http://www.personalizemedia.com/sl_greatdance.mp4" target="_blank">here</a></p>
<p><object width="480" height="295" data="http://www.youtube.com/v/lVg60SznoOE&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/lVg60SznoOE&amp;hl=en&amp;fs=1" /><param name="allowfullscreen" value="true" /></object></p>
<p>SPECIAL THANKS TO:</p>
<ul>
<li>Bettina Tizzy&#8217;s NPRIL npirl.blogspot.com &amp; Alpha Auer for locations inspiration</li>
<li>Animations (some): Sine Wave &amp; Abramination</li>
<li>Avatars (some): Grendel&#8217;s Children, June Dion</li>
<li>Music: Spectrasonic&#8217;s Omnisphere &amp; Logic. Specially composed GARY HAYES</li>
</ul>
<p><em><strong>UPDATE: This video also <a href="http://www.movementonscreen.org.uk/m09programme/?short=78257&amp;id=77813" target="_blank">premiered</a> at Moves09, one of the leading Dance/Film festivals in UK in April and featured for 3 months in the <a href="http://secondlife.com/showcase/machinima/" target="_blank">Second Life, Linden Lab Machinima</a> Showcase site.<br />
</strong></em></p>
<p><strong>OH AND MACBETH</strong></p>
<p>Also threw together this nice video of a sim creation I was involved with very early on but was since developed by the folk in the credits after the video.</p>
<p><object width="425" height="344" data="http://www.youtube.com/v/8QNxe2gePEQ&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/8QNxe2gePEQ&amp;hl=en&amp;fs=1" /><param name="allowfullscreen" value="true" /></object></p>
<p><span>A &#8216;Space Navigator&#8217; Machinima and Music by Gary Hayes. Filmed and edited by Gary Hayes.</span></p>
<blockquote><p>(Note: This film does not demonstrate the many interactive elements, social intentions or literary integration. Please visit the island to see those first &#8216;virtual&#8217; hand.)</p></blockquote>
<p>A medium resolution (98MB MP4) download is available <a href="http://www.justvirtual.com/SL_MACBETH.mp4" target="_blank">here</a>.<a title="http://www.justvirtual.com/SL_MACBETH.mp4" dir="ltr" rel="nofollow" href="../SL_MACBETH.mp4" target="_blank"></a></p>
<p>Macbeth in Second Life Credits. Guide &amp; credits <a href="http://virtualmacbeth.wikispaces.com/island+guide" target="_blank">here</a><a title="http://virtualmacbeth.wikispaces.com/island+guide" dir="ltr" rel="nofollow" href="http://virtualmacbeth.wikispaces.com/island+guide" target="_blank"><br />
</a></p>
<p>SLURL &#8211; <a dir="ltr" rel="nofollow" href="http://slurl.com/secondlife/Macbeth/44/54/54" target="_blank">http://slurl.com/secondlife/Macbeth/44/54/54</a></p>
<p>A collaboration by Angela Thomas, Kate Richards and Kerreen Ely-Harper, from an original idea by Kerreen Ely-Harper.</p>
<ul>
<li>Producer: Kate RIchards (Nini Dubrovna)</li>
<li>Director: Kereen Ely-Harper (Dorothy Porta)</li>
<li>Virtual World Content Designer: Angela Thomas (Anya Ixchel)</li>
<li>SL Design Consultant: Adam Nash (Adam Ramona)</li>
</ul>
<p>This project has been assisted by the Australian Government through the Australia Council, its arts funding and advisory body.</p>
<p>Initial stages of this project were mentored and developed through the Laboratory for Advanced Media Production (LAMP) at Australian Film TV and Radio School (AFTRS).</p>
<p>This project has been funded and built by the New Media Consortium</p>
<p><strong>NMC Team:</strong><br />
Larry Johnson (Larry Pixel)<br />
Alan Levine (CDB Barkley)<br />
Rachel Smith (Ninmah Ash)<br />
NMC Second Life Building Team:<br />
Chris Holden (CJ Carnot)<br />
Beth Satchjen (Stella Costello)</p>
<p><strong>Voiceover Actors:</strong><br />
Maggie Blinco<br />
Boris Brkic<br />
Christopher Morris<br />
Ophelia Of The Spirits<br />
Alice Parkinson<br />
Evelyn Parsonage<br />
Recorded at Megaphone Studios<br />
Engineer: Shane Fahey</p>
<p><strong>Additional thanks to:</strong><br />
Larry Johnson<br />
Therese Fingelton<br />
Gary Hayes<br />
Jeff Wegener<br />
Ian Waddely<br />
Nick Noakes</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<title>The Vastness of Vastpark &#8211; Halloween 2008 Video Fun</title>
		<link>http://www.justvirtual.com/2008/10/29/the-vastness-of-vastpark-halloween-2008-video-fun/</link>
		<comments>http://www.justvirtual.com/2008/10/29/the-vastness-of-vastpark-halloween-2008-video-fun/#comments</comments>
		<pubDate>Wed, 29 Oct 2008 07:39:57 +0000</pubDate>
		<dc:creator>Gary Hazlitt</dc:creator>
				<category><![CDATA[Australia]]></category>
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		<guid isPermaLink="false">http://www.justvirtual.com/?p=377</guid>
		<description><![CDATA[Another Hazlitt machinima! Lucky to be invited into yet another new world Vastpark (who hail from Melbourne, Australia)&#8230;just down the road, although Melbournians hate Sydneysiders, alledgedly! Even through it is a closed beta demo (called Immersion2) with very limited &#8216;interactivity&#8217; it gives a real sense of the potential of this new platform at least the [...]]]></description>
			<content:encoded><![CDATA[<p>Another Hazlitt machinima! Lucky to be invited into yet another new world <a href="http://www.vastpark.com" target="_blank">Vastpark</a> (who hail from Melbourne, Australia)&#8230;just down the road, although Melbournians hate Sydneysiders, alledgedly! Even through it is a closed beta demo (called Immersion2) with very limited &#8216;interactivity&#8217; it gives a real sense of the potential of this new platform at least the look/feel and physics. I do like the general aesthetics of the place and of course the icing on the cake, those lovely dynamic shadows. It would have been good to be logged in as an avatar and actually check out the aspect that separates it from being &#8216;just a virtual space&#8217; &#8211; but perhaps next time. For now I was inspired to do this quirky little machinima for Halloween as the demo is particularly scary&#8230;<br />
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/vPiCYDfP5xg&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/vPiCYDfP5xg&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>A machinima by Gary Hazlitt in the new virtual world <a href="http://www.vastpark.com" target="_blank">Vastpark</a></p>
<p>The music is by Gary Hayes performing live on his Salvi Julia (concert string spacing) Harp at the Contemporary Composers Festival run with the Royal Academy of Music in London a few years ago. There is added ambient mood and specialised sound effects using LogicStudio.</p>
<p>Filmed and Edited by Gary Hazlitt ©JustVirtual 2008</p>
<p>Medium rez (47MB MP4) download available <a href="http://www.justvirtual.com/VASTPARK HALLOWEEN.mp4" target="_blank">here</a></p>
<p>For Vastpark enquiries contact Bruce Joy on <a href="mailto:bruce@vastpark.com" target="_self">bruce@vastpark.com</a></p>
]]></content:encoded>
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		<title>Hiding and Seeking in Second Life, Cyborg Style</title>
		<link>http://www.justvirtual.com/2008/09/05/hiding-and-seeking-cyborg-style-in-second-life/</link>
		<comments>http://www.justvirtual.com/2008/09/05/hiding-and-seeking-cyborg-style-in-second-life/#comments</comments>
		<pubDate>Fri, 05 Sep 2008 02:45:03 +0000</pubDate>
		<dc:creator>Gary Hazlitt</dc:creator>
				<category><![CDATA[AI]]></category>
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		<guid isPermaLink="false">http://www.justvirtual.com/index.php/hiding-and-seeking-cyborg-style-in-second-life/</guid>
		<description><![CDATA[What to do on Easter Saturday afternoon? Why not create a quick &#8220;Cyborg questioning existance, looking for something and some meaning in her life&#8221; machinima. This idea came about from playing with one of the default characters in CT5 (Crazy Talk 5) and using various imported songs. I quickly made a spaceship so the &#8216;cyborg&#8217; [...]]]></description>
			<content:encoded><![CDATA[<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/Uj83uzJjhl8&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Uj83uzJjhl8&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>What to do on Easter Saturday afternoon? Why not create a quick &#8220;Cyborg questioning existance, looking for something and some meaning in her life&#8221; machinima. This idea came about from playing with one of the default characters in CT5 (Crazy Talk 5) and using various imported songs. I quickly made a spaceship so the &#8216;cyborg&#8217; can be seen in full body, and in which I (the Golem Robot character on the right seat) can sit and drive around various sims. The lip sync character is a CT5 &#8216;auto lip-sync&#8217; take against one of my long time ago <a href="http://www.brit.croydon.sch.uk/music/Albums/94/94.htm" target="_blank">ex students</a> (now a fully fledged pop diva) <a href="http://www.imogenheap.co.uk/" target="_blank">Imogen Heap&#8217;s </a>wonderful track &#8220;Hide and Seek&#8221; (I wanted something vocoderised, slightly robotic) although this goes a lot deeper thanks to Immi&#8217;s great words. Also the subtle head movements and eye positions were recorded in separate live takes withing CT5.</p>
<p>I needed three appropriate sims for the three phases of the song. Ones that had a sense of dawning, evolving and evolved &#8211; also that were off the ground, so the spaceship could move around, inside, under, over etc: Three sprang immediately to mind. Planet Mongo a space city (evolved &#8211; spelt wrong on video, not Mondo! sorry rush job ;-(), Svarga (dawning) and Deakin (that I built &#8211; evolving). The main process was a quick 5 hours but editing took about an hour longer than normal because of rendering, all those green screen shots (the head shots against the reversed Space Navigator backgrounds).</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
A medium rez, stereo MP4 52MB version can be downloaded <a href="http://www.muvedesign.com/SL_HIDEandSEEK.mp4" target="_blank">here</a><br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</p>
<p>Anyways hope you like this quick &#8216;sketch&#8217; &#8211; the following info is mostly duped from the YouTube description.</p>
<p>A machinima by Gary Hazlitt completed on easter Saturday afternoon 2008. The song &#8216;Hide and Seek&#8217; is by Imogen Heap from the album &#8216;Speak for Yourself&#8217;.</p>
<p>Special thanks to the creators of Second Life sims Planet Mongo built by Lumiere Noir (spelt wrong on video sorry, rushed, not Mondo!) and Svarga built by Svarog Laukosargas. Deakin sim and spaceship for this video built/designed by Gary Hayes.</p>
<p>Lip sync animation created using Crazy Talk 5, green screened in Final Cut. The spaceship shots were filmed live in Second Life.</p>
<p>Avatanimation, machinimatography and editing (in the usual 5 hours total!) by Gary Hazlitt</p>
<p>A JustVirtual Production<br />
© Gary Hazlitt 2008</p>
]]></content:encoded>
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<enclosure url="http://www.muvedesign.com/SL_HIDEandSEEK.mp4" length="56046331" type="video/mp4" />
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		<title>Love Makes the Worlds Go Round &#8211; The Soul of Icarus Video</title>
		<link>http://www.justvirtual.com/2008/08/26/love-makes-the-worlds-go-round-the-soul-of-icarus-video/</link>
		<comments>http://www.justvirtual.com/2008/08/26/love-makes-the-worlds-go-round-the-soul-of-icarus-video/#comments</comments>
		<pubDate>Tue, 26 Aug 2008 04:47:01 +0000</pubDate>
		<dc:creator>Gary Hazlitt</dc:creator>
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		<guid isPermaLink="false">http://www.justvirtual.com/?p=342</guid>
		<description><![CDATA[A two world machinima I did this week exploring the themes of a cross-world quest for love, mixed-reality and online game relationships. The song &#8216;The Soul of Icarus&#8221; was composed and sung by Gary Hayes © Cubrisound 2004 and a special thanks to my co-star, SilkCharm for her patience and WoW&#8217;ness. There are some nice [...]]]></description>
			<content:encoded><![CDATA[<p><a title="Soul-Of-Icarus-06 by Gary Hayes, on Flickr" href="http://www.flickr.com/photos/garyhayes/2782773707/"><img src="http://farm4.static.flickr.com/3152/2782773707_43d1a81eaf.jpg" alt="Soul-Of-Icarus-06" width="500" height="280" /></a></p>
<p><span>A two world machinima I did this week exploring the themes of a cross-world quest for love, mixed-reality and online game relationships. The song &#8216;The Soul of Icarus&#8221; was composed and sung by Gary Hayes © Cubrisound 2004 and a special thanks to my co-star, <a href="http://silkcharm.blogspot.com/" target="_blank">SilkCharm</a> for her patience and WoW&#8217;ness. There are some nice Flickr film <a href="http://www.flickr.com/photos/garyhayes/sets/72157606863390712/" target="_blank">stills here too</a>! and I am really spoiling you now a s</span>election of video sites with the film on here &#8211; <a href="http://www.youtube.com/watch?v=cA2J2Ctzjzs">YouTube</a>, <a href="http://www.metacafe.com/watch/1648353//">Metacafe</a>, <a href="http://video.google.com/videoplay?docid=9157372397773378221">Google</a> and <a href="http://www.blip.tv/file/1190811">Blip.tv</a></p>
<blockquote><p><span>&#8220;Come to the edge. We can&#8217;t. We&#8217;re afraid. Come to the edge. We can&#8217;t. We will fall! Come to the edge. And they came. And he pushed them. And they flew&#8221;. &#8211; Guillaume Appollinaire </span></p></blockquote>
<p><object width="425" height="350" data="http://www.youtube.com/v/cA2J2Ctzjzs" type="application/x-shockwave-flash"><param name="src" value="http://www.youtube.com/v/cA2J2Ctzjzs" /></object><br />
<span>Credits:</span></p>
<ul>
<li><span>Filmed in World of Warcraft and Second Life sims: </span></li>
<li><span>CityScape from NBC and Marni created by Gary Hazlitt. </span></li>
<li><span>Medium rez download (85MB MP4) available <a href="http://www.justvirtual.com/Icarus_Love_Worlds_Round.mp4" target="_blank">here</a>.</span></li>
<li><span>Machinimatography and editing by Gary Hazlitt © JustVirtual 2008</span></li>
</ul>
<blockquote><p><span>&#8220;And once you have tasted flight, you will walk the earth with your eyes turned skyward, for there you have been and there you long to return&#8230;&#8221; &#8211; Leonardo Da Vinci </span></p></blockquote>
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		<slash:comments>2</slash:comments>
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		<title>Full 44 Minute Machinima of The Wall V-2 in Second Life</title>
		<link>http://www.justvirtual.com/2008/07/26/full-44-minute-machinima-of-the-wall-v-2-in-second-life/</link>
		<comments>http://www.justvirtual.com/2008/07/26/full-44-minute-machinima-of-the-wall-v-2-in-second-life/#comments</comments>
		<pubDate>Fri, 25 Jul 2008 21:51:34 +0000</pubDate>
		<dc:creator>Gary Hazlitt</dc:creator>
				<category><![CDATA[Creative Collaboration]]></category>
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		<category><![CDATA[virtual stage]]></category>
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		<guid isPermaLink="false">http://www.justvirtual.com/?p=369</guid>
		<description><![CDATA[As promised a full cut of this great virtual stage show. The full version was removed off YouTube because there were other full recordings put up by Debbie Trilling just before they were released. Here is a link to a 512MB version as an MP4 here. The Cybernetics Arts Research Project &#8211; SECOND LIFE &#8211; [...]]]></description>
			<content:encoded><![CDATA[<p>As promised a full cut of this great virtual stage show. The full version was removed off YouTube because there were other full recordings put up by Debbie Trilling just before they were released. Here is a link to a 512MB version as an <a href="http://justvirtual.com/FullWall43min.mp4" target="_blank">MP4 here</a>.</p>
<p><span>The Cybernetics Arts Research Project &#8211; SECOND LIFE &#8211; THE WALL V-2</span></p>
<p>Performed live in front of a audience at the <a href="http://sl.nmc.org/" target="_blank">New Media Consortium</a> West sim in Second Life.</p>
<ul>
<li><span>Creative Director: DEBBIE TRILLING</span></li>
<li><span>Producer: VELAZQUEZ BONETTO</span></li>
<li><span>A JustVirtual Film &#8211; Machinimatography &amp; Editing: GARY HAZLITT</span></li>
</ul>
<p>THE FULL 44 MINUTE EXPERIENCE EMBEDDED AS A YOUTUBE PLAYLIST BELOW &#8211; ENJOY.</p>
<p>Features songs: <a href="http://www.pink-floyd-song-lyrics.com/the-wall/in-the-flesh-lyrics-2/" target="_blank">In the Flesh</a>, <a href="http://www.pink-floyd-song-lyrics.com/the-wall/the-thin-ice/" target="_blank">The Thin Ice</a>, <a href="http://www.pink-floyd-song-lyrics.com/the-wall/mother-lyrics/" target="_blank">Mother</a>, <a href="http://www.pink-floyd-song-lyrics.com/the-wall/young-lust-lyrics/" target="_blank">Young Lust</a>, <a href="http://www.pink-floyd-song-lyrics.com/the-wall/one-of-my-turns-lyrics/" target="_blank">One of My Turns</a>, <a href="http://www.pink-floyd-song-lyrics.com/the-wall/the-trial-lyrics/" target="_blank">The Trial</a>, <a href="http://www.pink-floyd-song-lyrics.com/the-wall/goodbye-cruel-world-lyrics/" target="_blank">Goodbye Cruel World</a>, <a href="http://www.pink-floyd-song-lyrics.com/the-wall/is-there-anybody-out-there/" target="_blank">Is there Anybody Out There</a> and an original piece by JUNIVERS STOCKHOLM &amp; JOSINA BURGESS &#8220;Break Those Walls&#8221;</p>
<p><span>Filmed &amp; Edited: GARY HAZLITT<br />
© JustVirtual.com 2008<a title="http://www.justvirtual.com" dir="ltr" rel="nofollow" href="../" target="_blank"><br />
</a></span></p>
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		<title>Full Performance Machinima ZeroG SkyDancers &#8220;Second Spring&#8221;</title>
		<link>http://www.justvirtual.com/2008/06/08/full-performance-machinima-zerog-skydancers-second-spring/</link>
		<comments>http://www.justvirtual.com/2008/06/08/full-performance-machinima-zerog-skydancers-second-spring/#comments</comments>
		<pubDate>Sun, 08 Jun 2008 13:18:15 +0000</pubDate>
		<dc:creator>Gary Hazlitt</dc:creator>
				<category><![CDATA[Creative Collaboration]]></category>
		<category><![CDATA[Dance]]></category>
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		<category><![CDATA[Music]]></category>
		<category><![CDATA[Performance]]></category>
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		<category><![CDATA[SkyDancers]]></category>
		<category><![CDATA[Angelique Menoptra]]></category>
		<category><![CDATA[Anhinga Chaika]]></category>
		<category><![CDATA[Assistant Director]]></category>
		<category><![CDATA[Buffy Beale]]></category>
		<category><![CDATA[Created by DC Spensley     Produced and Directed]]></category>
		<category><![CDATA[Dan Coyote]]></category>
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		<category><![CDATA[Lina Lageos]]></category>
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		<category><![CDATA[Original Score ZeroOne Paz     Technical Director]]></category>
		<category><![CDATA[Pielady Smalls]]></category>
		<category><![CDATA[Production Designer]]></category>
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		<category><![CDATA[real life artist]]></category>
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		<guid isPermaLink="false">http://www.justvirtual.com/index.php/full-performance-machinima-zerog-skydancers-second-spring/</guid>
		<description><![CDATA[I was lucky to attend another amazing performance, from Dan Coyote and the team, three times and was able to draw on three full length sequences for my edit of the performance. I then set up a Multiclip in Final Cut Pro which allowed me to edit the piece in its entirety as if live [...]]]></description>
			<content:encoded><![CDATA[<p><span>I was lucky to attend another amazing performance, from Dan Coyote and the team, three times and was able to draw on three full length sequences for my edit of the performance. I then set up a Multiclip in Final Cut Pro which allowed me to edit the piece in its entirety as if live with the three parallel continuous shots. The two YouTubes below give a feel for the work but there is also a medium rez <a href="http://www.justvirtual.com/SkyDancersSecondSpring.mp4" target="_blank">103MB MP4 here</a>. I would have preferred to move the shots and music around a bit as I always have my own take on how the dance, visual and music fit together but this is far more documentary than usual for me. If you liked the other works by the SkyDancers you will not be disappointed by this 16 min special.</span></p>
<p>UPDATE: We are producing a special DVD so the videos have been temporarily removed for the moment.</p>
<p>[youtube]http://uk.youtube.com/watch?v=p5zsCiYHceQ[/youtube]</p>
<p>[youtube]http://uk.youtube.com/watch?v=LLMGi5v-oyg[/youtube]</p>
<p><span>The Full Credits for the above film:<br />
</span></p>
<ul>
<li><span>Created by DC Spensley</span></li>
<li><span>Produced and Directed by DanCoyote Antonelli</span></li>
<li><span>Machinamatography by Gary Hazlitt</span></li>
<li><span>Editing by Gary Hayes</span></li>
<li><span>Original Score ZeroOne Paz</span></li>
<li><span>Technical Director ZenMondo Wormser</span></li>
<li><span>Costumes Queue Marlowe</span></li>
</ul>
<p><span>SkyDancers:<br />
</span></p>
<ul>
<li><span>Assistant Director Anhinga Chaika</span></li>
<li><span>Deborah Stranglove &#8211; Prima</span></li>
<li><span>Angelique Menoptra &#8211; Prima</span></li>
<li><span>Lina Lageos</span></li>
<li><span>Pyper Dollinger</span></li>
<li><span>Buffy Beale &#8211; Training Director</span></li>
<li><span>Pielady Smalls</span></li>
<li><span>Tatiana Kurri &#8211; Puch</span></li>
</ul>
<p><span><br />
ZeroG SkyDancers are Produced and Directed by real life artist DC Spensley &#8211; below is earlier descriptive synopsis of the work.</span></p>
<blockquote><p><span>Second Spring is a completely LIVE story performance. SkyDancers perform in-flight choreography without the benefit of animations or gestures of any kind following cues given in REAL TIME on a private IM channel. DanCoyote &#8220;calls&#8221; the show to keep time with the score written and performed by ZeroOne Paz.</span><br />
<span></span><br />
<span>DanCoyote and Technical Director ZenMondo Wormser have pulled out all the stops this time and created the most dynamic stage set ever. Set pieces will evolve, vanish and change position as the story plays out.</span><br />
<span></span><br />
<span>Production Designer Queue Marlowe has created an incredible array of SkyDancer costumes called &#8220;cascades&#8221; that change many times over the hour long show. </span><br />
<span></span><br />
<span>Set pieces have been created by venerable Second Life artists Jopsy Pendragon and Nand Nerd.  Expect the unexpected!</span><br />
<span></span><span></span><br />
<span>=========Earlier Press Release Jan 1, 2008=========</span><br />
<span>For Immediate Release </span><br />
<span> </span><br />
<span>New Media Consortium Presents </span><br />
<span>ZeroG SkyDancers III &#8211; Virtual Flight Choreography </span><br />
<span></span><br />
<span>Pioneering Performing Arts Soar in the Metaverse &#8211; Again &#8211; Under the Direction of DanCoyote Antonelli †† </span><br />
<span></span><br />
<span>January 1, 2008, (Second Life) &#8211; Avatar DanCoyote Antonelli is accustomed to breaking new ground. Even in virtual worlds he is considered avant guarde. The real man controlling that avatar, DC Spensley, has been wowing virtual audiences since 2006 with art installations that would not be possible in real life, but perhaps the most coveted ticket in all of Second Life is one to a performance by his ZeroG SkyDancers. On January 6, 2008, the premiere of the highly anticipated, third, completely redesigned production of ZeroG SkyDancers will debut. </span><br />
<span></span><br />
<span>Second Life&#8217;s history making, critically acclaimed world performance group, the ZeroG SkyDancers is a new form of ensemble performance that uses the airspace of this virtual world, resulting in a cross between water ballet and aerial acrobatics, in ways that would not be possible in the physical world. Wearing spectacular, flowing costumes called cascades &#8211; that are many times larger than their avatars &#8211; the SkyDancers move through space, and become part of the stage themselves. Altering and evolving, their flight triggers audio samples, which provide a unique layer to the original musical score commissioned for the production.†† </span><br />
<span></span><br />
<span>The production, sponsored by the New Media Consortium (NMC), will introduce an all-new reactive-interactive stage set that is repeatedly and dramatically transformed over the hour long performance. The ZeroG SkyDancers III will formally debut at 9PM Pacific Standard Time, Sunday, January 6, 2008 in the virtual world of Second Life. Seating is limited, but the show will run every week during the first 90 days of 2008, to accommodate the most guests possible. Tickets will cost $10 US ($3000 Lindens) a piece. For ticket information, please contact Spensley directly at dc@spensley.com.</span><br />
<span></span><br />
<span>Those with tickets will need to complete a 5 minute registration process with Second Life, <a href="http://www.secondlife.com/" target="_blank" title="http://www.secondlife.com" rel="nofollow">http://www.secondlife.com</a> , in order to access the ZeroG SkyDancers III performance.† A basic account is absolutely free, includes unlimited access to Second Life&#8217;s tools, events and communities.†Spensley recommends that audience members spend a minimum of 15 minutes learning the basic skills of the Second Life world prior to attending the performance. &#8220;Familiarizing yourself with basic navigation of Second Life will add even more enjoyment to the show,&#8221; said Spensley.</span><br />
<span></span><br />
<span>Gary Hazlitt&#8217;s video of a ZeroG SkyDancers II performance is available at YouTube and has received more than 10 thousand hits.†† &#8220;It&#8217;s difficult to convey the dramatic and immersive effects of the Second Life virtual world in a 2-D web environment, however t<a href="http://www.youtube.com/watch?v=c_gT0YDAkec." target="_blank">his video</a> by Gary Hazlitt does convey the overall concept of the performance,&#8221; said Spensley.</span><span></span><br />
<span></span></p></blockquote>
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		<title>Hazlitt Machinima tracked on TubeMogul</title>
		<link>http://www.justvirtual.com/2008/05/07/hazlitt-machinima-tracked-on-tubemogul/</link>
		<comments>http://www.justvirtual.com/2008/05/07/hazlitt-machinima-tracked-on-tubemogul/#comments</comments>
		<pubDate>Wed, 07 May 2008 11:14:28 +0000</pubDate>
		<dc:creator>Gary Hazlitt</dc:creator>
				<category><![CDATA[Second Life]]></category>
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		<guid isPermaLink="false">http://www.justvirtual.com/index.php/hazlitt-machinima-tracked-on-tubemogul/</guid>
		<description><![CDATA[Have been tracking views of ye olde SL machinima&#8217;s on YouTube using Tube Mogul for the past few months. Averaging around 500-600 views a day there was a noticeable 4100 views a day spike during mid-April 08 ago as my Windlight video &#8220;Seventh Heaven&#8221; was highlighted in the machinima showcase on the main SL site. [...]]]></description>
			<content:encoded><![CDATA[<p align="left">Have been tracking views of ye olde SL machinima&#8217;s on YouTube using <a href="http://www.tubemogul.com/" target="_blank">Tube Mogul</a> for the past few months. Averaging around 500-600 views a day there was a noticeable 4100 views a day spike during mid-April 08 ago as my Windlight video &#8220;Seventh Heaven&#8221; was <a href="http://secondlife.com/showcase/sub_page.php?blog_category=4" target="_blank">highlighted in the machinima showcase</a> on the main SL site.</p>
<p align="left">&nbsp;</p>
<p align="left"><iframe src="http://www.tubemogul.com/embed.php?id=f7de87d4934e92523f9313d26b5c2d50" align="left" frameborder="0" height="410" scrolling="no" width="450"></iframe></p>
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		<title>DC Spensley&#8217;s SkyDancer&#8217;s &#8220;Second Spring&#8221; into Life</title>
		<link>http://www.justvirtual.com/2008/01/08/dc-spensleys-skydancers-second-spring-into-life/</link>
		<comments>http://www.justvirtual.com/2008/01/08/dc-spensleys-skydancers-second-spring-into-life/#comments</comments>
		<pubDate>Tue, 08 Jan 2008 01:28:21 +0000</pubDate>
		<dc:creator>Gary Hazlitt</dc:creator>
				<category><![CDATA[Creative Collaboration]]></category>
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		<category><![CDATA[Experimental]]></category>
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		<category><![CDATA[Music Experiments]]></category>
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		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[SkyDancers]]></category>
		<category><![CDATA[Sound Design]]></category>
		<category><![CDATA[Spiritual]]></category>
		<category><![CDATA[Virtual Worlds]]></category>
		<category><![CDATA[GARY HAZLITT]]></category>
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		<guid isPermaLink="false">http://www.justvirtual.com/index.php/dc-spensleys-skydancers-second-spring-into-life/</guid>
		<description><![CDATA[As official documenter/machinimatographer for the SkyDancers I was lucky to have been at the dress rehearsal and premier of this groundbreaking new show by DanCoyote&#8217;s troupe and created this trailer to help get those virtual bums on seats. You can download a 15MB medium rez MP4 here. It was fantastic to experience this next generation [...]]]></description>
			<content:encoded><![CDATA[<p>As official documenter/machinimatographer for the SkyDancers I was lucky to have been at the dress rehearsal and premier of this groundbreaking new show by DanCoyote&#8217;s troupe and created this trailer to help get those virtual bums on seats.</p>
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<p>You can download a 15MB medium rez MP4 <a href="http://www.justvirtual.com/SecondLife_SkyDancersIII_Trailer.mp4" target="_blank">here.</a> It was fantastic to experience this next generation performance and witness a new layer, a narrative across the three musical movements in addition to what has been visually more abstract in the past. Other exciting elements included the movement by the dancers around the volumous space triggering elements of the soundscape and the long prim cascades they are wearing integrating seamlessly with the more static set elements. A show well worth going to (if you can get tickets) and yes, I know, my little trailer and previous well received captures of the shows only gets half way there in terms of capturing the essence (see bottom of post)&#8230;but you who are not in this world are watching/reading this <img src='http://www.justvirtual.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
<p>75 still photos on flickr <a href="http://www.flickr.com/photos/garyhayes/sets/72157603681119920/" target="_blank">here</a>. Here is the official blurb</p>
<blockquote><p>New Media Consortium (NMC) proudly presents:<br />
DanCoyote&#8217;s ZeroG SkyDancers Third Production:<br />
&#8220;Second Spring&#8221;.</p>
<p>Second Spring is a completely LIVE story performance. SkyDancers perform in-flight choreography without the benefit of animations or gestures of any kind following cues given in REAL TIME on a private IM channel. DanCoyote &#8220;calls&#8221; the show to keep time with the score written and performed by ZeroOne Paz.</p>
<p>DanCoyote and Technical Director ZenMondo Wormser have pulled out all the stops this time and created the most dynamic stage set ever. Set pieces will evolve, vanish and change position as the story plays out.</p>
<p>Production Designer Queue Marlowe has created an incredible array of SkyDancer costumes called &#8220;cascades&#8221; that are change many times over the hour long show.</p>
<p>Set pieces have been created by venerable Second Life artists Jopsy Pendragon and Nand Nerd. Expect the unexpected!</p>
<p>To be our guest at this performance please send a message to DanCoyote Antonelli. DanCoyote will invite you to join the tickets group. Seating is very limited so only members of the tickets group will be admitted to the performance space.</p>
<p>Please contribute generously to the donation kiosk. A production of this quality and depth takes many hundreds of hours to prepare as well as tens of thousands of Linden dollars to produce. Suggested donation is $3000 Lindens with a sliding scale from $1000 up.</p>
<p>Cheers!</p>
<p>DanCoyote Antonelli, Producer Director, ZeroG SkyDancers</p>
<p>=========Press Release=========<br />
For Immediate Release</p>
<p>New Media Consortium Presents<br />
ZeroG SkyDancers III &#8211; Virtual Flight Choreography</p>
<p>Pioneering Performing Arts Soar in the Metaverse &#8211; Again &#8211; Under the Direction of DanCoyote Antonelli</p></blockquote>
<blockquote><p>January 1, 2008, (Second Life) &#8211; Avatar DanCoyote Antonelli is accustomed to breaking new ground. Even in virtual worlds he is considered avant guarde. The real man controlling that avatar, DC Spensley, has been wowing virtual audiences since 2006 with art installations that would not be possible in real life, but perhaps the most coveted ticket in all of Second Life is one to a performance by his ZeroG SkyDancers. On January 6, 2008, the premiere of the highly anticipated, third, completely redesigned production of ZeroG SkyDancers will debut.</p>
<p>Second Life&#8217;s history making, critically acclaimed world performance group, the ZeroG SkyDancers is a new form of ensemble performance that uses the airspace of this virtual world, resulting in a cross between water ballet and aerial acrobatics, in ways that would not be possible in the physical world. Wearing spectacular, flowing costumes called cascades &#8211; that are many times larger than their avatars &#8211; the SkyDancers move through space, and become part of the stage themselves. Altering and evolving, their flight triggers audio samples, which provide a unique layer to the original musical score commissioned for the production.††</p>
<p>The production, sponsored by the New Media Consortium (NMC), will introduce an all-new reactive-interactive stage set that is repeatedly and dramatically transformed over the hour long performance. The ZeroG SkyDancers III will formally debut at 9PM Pacific Standard Time, Sunday, January 6, 2008 in the virtual world of Second Life. Seating is limited, but the show will run every week during the first 90 days of 2008, to accommodate the most guests possible. Tickets will cost $10 US ($3000 Lindens) a piece. For ticket information, please contact Spensley directly at dc@spensley.com.</p>
<p>Those with tickets will need to complete a 5 minute registration process with Second Life, http://www.secondlife.com , in order to access the ZeroG SkyDancers III performance.† A basic account is absolutely free, includes unlimited access to Second Life&#8217;s tools, events and communities.†Spensley recommends that audience members spend a minimum of 15 minutes learning the basic skills of the Second Life world prior to attending the performance. &#8220;Familiarizing yourself with basic navigation of Second Life will add even more enjoyment to the show,&#8221; said Spensley.</p>
<p>Gary Hazlitt&#8217;s video&#8217;s of two previous ZeroG SkyDancers II performances are available at YouTube and have received nearly 15 thousand views.  &#8220;It&#8217;s difficult to convey the dramatic and immersive effects of the Second Life virtual world in a 2-D web environment, however the videos do convey the overall concept of the performance,&#8221; said Spensley.</p></blockquote>
<p>[youtube]http://www.youtube.com/watch?v=c_gT0YDAkec[/youtube]</p>
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		<title>Second Life &#8216;Chances&#8217; &#8211; Machinima &#8220;In Memory of Lost Love&#8221;</title>
		<link>http://www.justvirtual.com/2007/10/01/second-life-chances-machinima-in-memory-of-lost-love/</link>
		<comments>http://www.justvirtual.com/2007/10/01/second-life-chances-machinima-in-memory-of-lost-love/#comments</comments>
		<pubDate>Sun, 30 Sep 2007 17:06:59 +0000</pubDate>
		<dc:creator>Gary Hazlitt</dc:creator>
				<category><![CDATA[Creative Collaboration]]></category>
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		<category><![CDATA[Songs]]></category>
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		<category><![CDATA[GARY HAZLITT]]></category>
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		<category><![CDATA[Kylie Wollongong]]></category>
		<category><![CDATA[Machinimatography]]></category>
		<category><![CDATA[space navigator]]></category>
		<category><![CDATA[Venice]]></category>
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		<guid isPermaLink="false">http://www.justvirtual.com/index.php/second-life-chances-machinima-in-memory-of-lost-love/</guid>
		<description><![CDATA[The virtual stars aligned and I was compelled to make this kind of sad, but moving machinima. The story grew from a combination of 1) a great song, 2) some private sims I am developing, with a new terraform, 3) a space navigator and most importantly 4) a couple of new places I visited. Less [...]]]></description>
			<content:encoded><![CDATA[<p>The virtual stars aligned and I was compelled to make this kind of sad, but moving machinima. The story grew from a combination of 1) a great song, 2) some private sims I am developing, with a new terraform, 3) a space navigator and most importantly 4) a couple of new places I visited. Less than 5 hours later a new machinima was born, you can see the results here.</p>
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<p>Also available <a href="http://www.justvirtual.com/Second_Life_CHANCES_by_Gary_Hazlitt.wmv" target="_blank">medium rez 70MB WMV download</a></p>
<p>The story grew rather organically. I was playing with one of my new Space Navigator joysticks, which gives me unlimited camera control and is great for flying across mountains &#8211; I had just terraformed three sims with some &#8216;placeholder&#8217; vertical interest. So I got Kylie Wollongong to join me on a private sim to do some walking, talking, romantic shots.</p>
<p><img src="http://www.justvirtual.com/wp-content/uploads/2007/10/chances01.jpg" alt="Chances 01" /></p>
<p>About half way through we went shopping to get a new skin. Next to the sims only store was a rather bizarre &#8216;camping&#8217; area &#8211; around 50 avies all sitting around. Not a normal one, it looked positively like a wake, no one chatted, they just sat rather miserably. Gong. Mountain walking plus wake, a story was born.</p>
<blockquote><p>&#8220;A couple in love. It starts with her funeral then flashes back to their recent life, &#8216;climbing together&#8217;. At the funeral again he sits with their friends. Flashback to the decision to be together and then reaching &#8216;the top&#8217;. She walks off by herself and tragedy. Just before she &#8216;ascends&#8217; they recall a happy moment in Venice, tinged with sadness at the end when she has a premonition of her own short future&#8230;&#8221;</p></blockquote>
<p><img src="http://www.justvirtual.com/wp-content/uploads/2007/10/chances05.jpg" alt="Chances 05" /></p>
<p>So I shot some sequences of just me and the crowds quickly and then went back and added some extra elements to the mountain journey &#8211; which obviously extended the narrative. I also wanted a few flashbacks of earlier romantic times, so Kylie and I visited Venice for three simple shots.</p>
<p><img src="http://www.justvirtual.com/wp-content/uploads/2007/10/chances04.jpg" alt="Chances 04" /></p>
<p>When I added the music during the edit the whole piece took on extra power and poignency &#8211;  the emotional quality forcibly reminded me of past lost loves. It became a metaphor for the spirits of love. As it says on my YouTube decription &#8220;The story of a couple very much in love whose upward journey ends in tragedy. Flashbacks from the wake and their favourite time in Venice&#8221;</p>
<p>Some production stills on flickr <a href="http://www.flickr.com/photos/garyhayes/sets/72157602222130995/" target="_blank">here</a>.</p>
<p>Avatanimation, Machinimatography, Editing, Story Written, Directed and Produced by Gary Hazlitt &#8211; Copyright 2007</p>
<p><img src="http://www.justvirtual.com/wp-content/uploads/2007/10/chances02.jpg" alt="Chances 02" /></p>
<p>Posted by Gary Hazlitt from inside Second Life ©2007</p>
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		<title>The Virtual Wedding, The Plan, The Charity and The SLUV</title>
		<link>http://www.justvirtual.com/2007/08/06/the-virtual-wedding-the-plan-the-charity-and-the-sluv/</link>
		<comments>http://www.justvirtual.com/2007/08/06/the-virtual-wedding-the-plan-the-charity-and-the-sluv/#comments</comments>
		<pubDate>Sun, 05 Aug 2007 16:17:20 +0000</pubDate>
		<dc:creator>Gary Hazlitt</dc:creator>
				<category><![CDATA[Bio World]]></category>
		<category><![CDATA[Charity]]></category>
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		<category><![CDATA[Annie Barnard]]></category>
		<category><![CDATA[Chad]]></category>
		<category><![CDATA[Child Alert Emergency Fund]]></category>
		<category><![CDATA[ChildAlert Emergency Fund]]></category>
		<category><![CDATA[Christian Childrens Fund]]></category>
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		<category><![CDATA[GARY HAZLITT]]></category>
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		<category><![CDATA[Polly]]></category>
		<category><![CDATA[Polly Muse]]></category>
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		<category><![CDATA[Scubastive]]></category>
		<category><![CDATA[Sierra Leone]]></category>
		<category><![CDATA[Steve]]></category>
		<category><![CDATA[United States]]></category>
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		<category><![CDATA[Vero Beach]]></category>
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		<guid isPermaLink="false">http://www.justvirtual.com/index.php/the-virtual-wedding-the-plan-the-charity-and-the-sluv/</guid>
		<description><![CDATA[[youtube]QVimvY-Mtwo[/youtube] As a belated follow on from the previous article you may recall Polly and Steve about to get married. Well a couple of weeks ago I had the privilege of committing the event to video and subsequently editing it and adding some of my music. The YouTube embed I think captures the key moments [...]]]></description>
			<content:encoded><![CDATA[<p>[youtube]QVimvY-Mtwo[/youtube]</p>
<p>As a belated follow on from the previous article you may recall Polly and Steve about to get married. Well a couple of weeks ago I had the privilege of committing the event to video and subsequently editing it and adding some of my music. The YouTube embed I think captures the key moments of the three hour event as two people give their vows of love and commitment in front of friends and family. I copy below some textual elements from the video (which deliberately scrolls past or is on screen for too short a time &#8211; you are encouraged to hit pause on the first three busy text screens). This opening statement is from Annie Barnard who ran the proceedings</p>
<blockquote><p>Greetings to all of you that have gathered here today to acknowledge and celebrate the love and joining of the hearts of Scubasteve and Pollyanneke. They have invited all of you, friends and family, to witness their declaration of love and commitment. They have asked me to pass you a message today &#8230; They would like you to know that their friends are a big part of second life. They know that you are all here for them and helped keeping them together in the hard times. Second Life is never easy for relationships but with good friends like you they know they will make it. I am sure that you, dear family and friends know far better than I do just how strong their love for one other is.</p>
<p>Often people feel that when they meet it is by chance. However, I do not feel this way and for Scubasteve and Pollyanneke meeting was not by chance. They met each other in a pond building area in April 2007. together they like to laugh, explore second life, find places to ride their horses and making a nice home at Vero Beach. Alone Scuba likes to come up with surprises for Polly and Polly like to find cozy spots for them to come back together to visit. Polly likes to call scuba ghost and subca like to call Polly Muse. Their persistence and determination to not be over come the forces from within and outside SL that would otherwise stop them from seeing each other had made the relationship resilient and magical in every sense of the word. One day they will even find the answer to the ultimate question in every avies mind can sluv conquer lag? Only time will tell.</p></blockquote>
<p>This text is the actual statements and vows during the actual ceremony, again captured in the video, but may be too fast for some to read as it crawls across the screen in the romantic middle section.</p>
<blockquote><p>Steve: Pol.. from the moment we met my sluv for u has grown and grown and together we have overcome so many hurdles together and now that we have a beautiful son together, my life is truly fulfilled, u are and always will be my sl babe we are synergy and u are truly wat sluv is all about. Everytime i see u it takes my breath away and leaving u each day is so so hard ur my angel, my ladyhawke and i&#8217;ll be ur Navarre  together forever&#8230; eternally aprt. I so sluv u Pol</p>
<p>Polly: Oh Scuba i so sluv and adore you. You are so patient and kind especially when i am trying to build <img src='http://www.justvirtual.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />  You make me laugh all the time&#8230;  more than anyone I have ever met sl or rl. I adore every single second i have with u and i want to be with u forever. I so so sluv u</p>
<p>Annie: Scubastive and Pollyanneke, as you slip on your rings, notice that they are a never-ending circle, as your love is for each other. The rings have no beginning and no end. They come together as a symbol of your love for each other. Polly, please repeat after me&#8230;</p>
<p>Polly: I, Polly. take you Scuba, to be my husband. I promise to love and support you, to honour and respect you, to make you laugh, and to explore with you not only the beauty of this world around us but the beauty that lies within your heart as well</p>
<p>Steve: I, Scuba, take you, Polly, to be my wife. I promise to love you and support you, to honor and respect you, to make you laugh, and to explore with you not only the beauty of this world around us, but also the beauty that lies within your heart as well.</p></blockquote>
<p>and the final decree from Annie telling the SL world that these two are now a couple&#8230;</p>
<blockquote><p>Annie: Scubasteve and Pollyanneke, you have declared your love and commitment in front of your friends and family today. If you agree with this union of your hearts please respond by saying I do.</p>
<p>Polly: I do</p>
<p>Steve: i do babe</p>
<p>Polly: <img src='http://www.justvirtual.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>Annie: Scubastive and Pollyanneke, as you have declared your love and promises today, and by the powers vested in me, I pronounce you husband and wife. Fill each day with love, laughter and light. Dear friends and family, I am honored and pleased to introduce for the first time as Husband and Wife, Scubastive and Pollyanneke.</p></blockquote>
<p>It was a great celebratory event for all concerned and since then Steve and Polly have been contacting me with more information on their plans to use Second Life as a force for change in many worlds. The text below is from both of them detailing how one area, namely SL couples adopting Real Life children will work and some scripting help they will need. Good luck to them and this initiative.</p>
<blockquote><p>As a couple in SL, Pollyanneke Pera and Scubasteve Canning decided to have an SL baby.<br />
what we deicided to do though was to make a real life difference in the third world<br />
by sponsoring a child through World Vision. In this was, we share the joy of having<br />
a virtual baby together, but also are making a real life difference to a boy in India.</p>
<p>We want to share that experience with other couples in SL who are thinking about having<br />
a SL baby together. That way, thousands of needy children will benefit as a direct<br />
result of couples in SL. Here&#8217;s what we are proposing; Couples in SL who want to have a baby (and there are thousands of them) currently can do so through a couple of options&#8230;.</p>
<ol>
<li>they can get a scripted object that comes with an hud to interact with the mother the object will whisper phrases such as need changing or feeding etc.</li>
<li>they can &#8216;adopt&#8217; a child which is an adult who role plays as a child for a couple which a monthly fee is paid to the &#8216;adopted child&#8217;.</li>
</ol>
<p>The concept of an SL child is a means for a couple to share their &#8216;sluv&#8217; for each other<br />
on a higher level. However, our thoughts are that this could be better served by<br />
making a difference in the real world. Hence we felt that a donation to a children&#8217;s charity<br />
would go that step further in making a difference. In that same vain we wanted to give<br />
something back to the couple in return for their donation. The best way is a symbolic<br />
gesture such as a scripted object not unlike the scripted SL babies that currently exist.</p>
<p>Specifically, it would work like this.</p>
<ol>
<li>Couple goes to a SL &#8216;maternity hospital&#8217; and chooses a baby. the amount would be the equivalant of $40 US. when the couple touches the object to pay, the money is transferred to the charity via a URL link. The charity can then convert the Lindons into US currency or if possible the money is automatically converted via a Lindon exchange and the US dollars deposited directly to the charity. The URL for the donation is <a href="http://www.christianchildrensfund.org/donate/donate.aspx" target="_blank">http://www.christianchildrensfund.org/donate/donate.aspx </a>more specifically, we have chosen the Child Alert Emergency Fund from Christian Childrens Fund.</li>
<li>When the donation is made, the couple recieve a scripted baby object as a symbol of their genoristy and sluv.</li>
<li>The couple can choose to go back to the &#8216;hospital&#8217; in a few months for a &#8216;check up&#8217; this would give the couple more options for their child such as being a bit older, the ability to walk etc. this would require another donation to the charity to occur.</li>
</ol>
<p>Therefore, we need some scripting help with this project. firstly to provide a scripted baby object, then the URL link to convert the payment into US dollars which would automatically go direct to the Christian Childrens fund. Finally to provide additional scripts for the growth and walking etc.</p>
<p>This is the organisation that we would like the money to go to.</p>
<ul>
<li>Christian Childrens Fund. More about this charity at <a href="http://www.christianchildrensfund.org/content.aspx?id=104" target="_blank">http://www.christianchildrensfund.org/content.aspx?id=104 </a>The specific fund within the organisation would be;</li>
<li>Child Alert Emergency Fund. Wars and natural disasters create emergency situations that put  already vulnerable children in grave danger. The ChildAlert Emergency Fund helps CCF act quickly to provide for the immediate needs and long-term recovery of children in emergency situations, whether natural or manmade. Recently, our Child Alert Emergency Fund has provided resources to help thousands of children affected by the Asian tsunami, the India earthquake, Sudanese refugees living in Chad, and other emergencies in Sierra Leone, Liberia, and Afghanistan.</li>
</ul>
<p>This is purely non-profit but a way in which thousand of children can be saved through scripting in SL. IM Pollyanneke Pera or Scubasteve Canning if u can help us to help thousands of needy children.</p></blockquote>
<p>Posted by Gary Hazlitt inside Second Life © 2007</p>
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