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	<title>JUST VIRTUAL &#187; hazlitt</title>
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	<link>http://www.justvirtual.com</link>
	<description>Stories and voices from virtual worlds</description>
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		<title>Hiding and Seeking in Second Life, Cyborg Style</title>
		<link>http://www.justvirtual.com/2008/09/05/hiding-and-seeking-cyborg-style-in-second-life/</link>
		<comments>http://www.justvirtual.com/2008/09/05/hiding-and-seeking-cyborg-style-in-second-life/#comments</comments>
		<pubDate>Fri, 05 Sep 2008 02:45:03 +0000</pubDate>
		<dc:creator>Gary Hazlitt</dc:creator>
				<category><![CDATA[AI]]></category>
		<category><![CDATA[Building]]></category>
		<category><![CDATA[Community]]></category>
		<category><![CDATA[Crazy Talk 5]]></category>
		<category><![CDATA[Cyborg]]></category>
		<category><![CDATA[Digital Art]]></category>
		<category><![CDATA[Environment Design]]></category>
		<category><![CDATA[Environments]]></category>
		<category><![CDATA[Experimental]]></category>
		<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Gary Hazlitt Builds]]></category>
		<category><![CDATA[Identity]]></category>
		<category><![CDATA[Inhabitants]]></category>
		<category><![CDATA[Lip Sync]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Travel]]></category>
		<category><![CDATA[Windlight]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[Easter Saturday]]></category>
		<category><![CDATA[edge]]></category>
		<category><![CDATA[gary hayes]]></category>
		<category><![CDATA[GARY HAZLITT]]></category>
		<category><![CDATA[hazlitt]]></category>
		<category><![CDATA[Imogen Heap]]></category>
		<category><![CDATA[JustVirtual]]></category>
		<category><![CDATA[Machinimatography]]></category>
		<category><![CDATA[space navigator]]></category>
		<category><![CDATA[Speak for Yourself]]></category>
		<category><![CDATA[YouTube]]></category>

		<guid isPermaLink="false">http://www.justvirtual.com/index.php/hiding-and-seeking-cyborg-style-in-second-life/</guid>
		<description><![CDATA[What to do on Easter Saturday afternoon? Why not create a quick &#8220;Cyborg questioning existance, looking for something and some meaning in her life&#8221; machinima. This idea came about from playing with one of the default characters in CT5 (Crazy Talk 5) and using various imported songs. I quickly made a spaceship so the &#8216;cyborg&#8217; [...]]]></description>
			<content:encoded><![CDATA[<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/Uj83uzJjhl8&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Uj83uzJjhl8&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>What to do on Easter Saturday afternoon? Why not create a quick &#8220;Cyborg questioning existance, looking for something and some meaning in her life&#8221; machinima. This idea came about from playing with one of the default characters in CT5 (Crazy Talk 5) and using various imported songs. I quickly made a spaceship so the &#8216;cyborg&#8217; can be seen in full body, and in which I (the Golem Robot character on the right seat) can sit and drive around various sims. The lip sync character is a CT5 &#8216;auto lip-sync&#8217; take against one of my long time ago <a href="http://www.brit.croydon.sch.uk/music/Albums/94/94.htm" target="_blank">ex students</a> (now a fully fledged pop diva) <a href="http://www.imogenheap.co.uk/" target="_blank">Imogen Heap&#8217;s </a>wonderful track &#8220;Hide and Seek&#8221; (I wanted something vocoderised, slightly robotic) although this goes a lot deeper thanks to Immi&#8217;s great words. Also the subtle head movements and eye positions were recorded in separate live takes withing CT5.</p>
<p>I needed three appropriate sims for the three phases of the song. Ones that had a sense of dawning, evolving and evolved &#8211; also that were off the ground, so the spaceship could move around, inside, under, over etc: Three sprang immediately to mind. Planet Mongo a space city (evolved &#8211; spelt wrong on video, not Mondo! sorry rush job ;-(), Svarga (dawning) and Deakin (that I built &#8211; evolving). The main process was a quick 5 hours but editing took about an hour longer than normal because of rendering, all those green screen shots (the head shots against the reversed Space Navigator backgrounds).</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
A medium rez, stereo MP4 52MB version can be downloaded <a href="http://www.muvedesign.com/SL_HIDEandSEEK.mp4" target="_blank">here</a><br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</p>
<p>Anyways hope you like this quick &#8216;sketch&#8217; &#8211; the following info is mostly duped from the YouTube description.</p>
<p>A machinima by Gary Hazlitt completed on easter Saturday afternoon 2008. The song &#8216;Hide and Seek&#8217; is by Imogen Heap from the album &#8216;Speak for Yourself&#8217;.</p>
<p>Special thanks to the creators of Second Life sims Planet Mongo built by Lumiere Noir (spelt wrong on video sorry, rushed, not Mondo!) and Svarga built by Svarog Laukosargas. Deakin sim and spaceship for this video built/designed by Gary Hayes.</p>
<p>Lip sync animation created using Crazy Talk 5, green screened in Final Cut. The spaceship shots were filmed live in Second Life.</p>
<p>Avatanimation, machinimatography and editing (in the usual 5 hours total!) by Gary Hazlitt</p>
<p>A JustVirtual Production<br />
© Gary Hazlitt 2008</p>
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		<title>True Immersion &#8211; Templum Ex Obscurum</title>
		<link>http://www.justvirtual.com/2008/08/26/true-immersion-templum-ex-obscurum/</link>
		<comments>http://www.justvirtual.com/2008/08/26/true-immersion-templum-ex-obscurum/#comments</comments>
		<pubDate>Tue, 26 Aug 2008 04:01:13 +0000</pubDate>
		<dc:creator>Gary Hazlitt</dc:creator>
				<category><![CDATA[Digital Art]]></category>
		<category><![CDATA[Environment Design]]></category>
		<category><![CDATA[Environments]]></category>
		<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Travel]]></category>
		<category><![CDATA[Virtual Tourism]]></category>
		<category><![CDATA[Virtual Worlds]]></category>
		<category><![CDATA[BARON GRAYSON]]></category>
		<category><![CDATA[Bettina]]></category>
		<category><![CDATA[frame rates]]></category>
		<category><![CDATA[gary hayes]]></category>
		<category><![CDATA[GARY HAZLITT]]></category>
		<category><![CDATA[grayson]]></category>
		<category><![CDATA[hat tip]]></category>
		<category><![CDATA[hazlitt]]></category>
		<category><![CDATA[improvisation]]></category>
		<category><![CDATA[martin backpacker guitar]]></category>
		<category><![CDATA[medium quality]]></category>
		<category><![CDATA[NPIRL]]></category>
		<category><![CDATA[Obscurum]]></category>
		<category><![CDATA[playback]]></category>
		<category><![CDATA[quicky]]></category>
		<category><![CDATA[space navigator]]></category>
		<category><![CDATA[steinway grand piano]]></category>
		<category><![CDATA[templum]]></category>
		<category><![CDATA[true immersion]]></category>
		<category><![CDATA[vignette]]></category>

		<guid isPermaLink="false">http://www.justvirtual.com/?p=336</guid>
		<description><![CDATA[Now I have had some time back in Second Life nice to visit a very special build, hat tip to Bettina over at NPIRL. As well as being inspired to pop over to this wonderfully rich sim designed and built by Baron Grayson I joined in the challenge of photographing it in stills (flickr set [...]]]></description>
			<content:encoded><![CDATA[<p><a title="Templum ex Obscurum_034.bmp by Gary Hayes, on Flickr" href="http://www.flickr.com/photos/garyhayes/2772001403/"><img src="http://farm4.static.flickr.com/3026/2772001403_13ac93cae2.jpg" alt="Templum ex Obscurum_034.bmp" width="500" height="296" /></a></p>
<p>Now I have had some time back in Second Life nice to visit a very special build, hat tip to <a href="http://npirl.blogspot.com/2008/08/photographic-celebration-gets-underway.html" target="_blank">Bettina over at NPIRL</a>. As well as being inspired to pop over to this wonderfully rich sim designed and built by <a href="http://mytryst.net" target="_blank">Baron Grayson</a> I joined in the challenge of photographing it in stills (<a href="http://www.flickr.com/photos/garyhayes/sets/72157606791115074/" target="_blank">flickr set here</a>) and video. Some of these are below and of course the video is a quicky mostly single long shot using the space navigator &#8211; of course, what else <img src='http://www.justvirtual.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>So video, then description followed by some more nice stills <img src='http://www.justvirtual.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><object width="425" height="350" data="http://www.youtube.com/v/SyYho5sQrPk" type="application/x-shockwave-flash"><param name="src" value="http://www.youtube.com/v/SyYho5sQrPk" /></object></p>
<p><span>A Space Navigator Machinima by  GARY HAZLITT. Second Life Island Creation by  BARON GRAYSON. Steinway Grand Piano and Martin Backpacker Guitar One Take Improvisation by  GARY HAYES © 2008. Medium quality (69.5MB mp4 available <a href="http://www.justvirtual.com/templum_ex_obscurum.mp4" target="_blank">here </a></span></p>
<p>&#8220;filmed in one take, then re-edited, vignette and desaturate filters added in places. Most of the playback made twice speed to improve smoothness as sim had quite low frame rates during capture. Enjoy&#8221; The wonderful Second Life 3rd generation sim, Templum ex Obscurum by Baron Grayson, machinima by Gary Hazlitt in one three hour session.</p>
<p><a title="Templum ex Obscurum_048.bmp by Gary Hayes, on Flickr" href="http://www.flickr.com/photos/garyhayes/2772848690/"><img src="http://farm4.static.flickr.com/3232/2772848690_07092fcfe4.jpg" alt="Templum ex Obscurum_048.bmp" width="500" height="296" /></a></p>
<p><a title="Templum ex Obscurum_015.bmp by Gary Hayes, on Flickr" href="http://www.flickr.com/photos/garyhayes/2772000253/"><img src="http://farm4.static.flickr.com/3210/2772000253_fbf4e1629c.jpg" alt="Templum ex Obscurum_015.bmp" width="500" height="296" /></a></p>
<p><a title="Templum ex Obscurum_042.bmp by Gary Hayes, on Flickr" href="http://www.flickr.com/photos/garyhayes/2772848234/"><img src="http://farm4.static.flickr.com/3260/2772848234_39d75ef625.jpg" alt="Templum ex Obscurum_042.bmp" width="500" height="296" /></a></p>
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		<title>Full Performance Machinima ZeroG SkyDancers &#8220;Second Spring&#8221;</title>
		<link>http://www.justvirtual.com/2008/06/08/full-performance-machinima-zerog-skydancers-second-spring/</link>
		<comments>http://www.justvirtual.com/2008/06/08/full-performance-machinima-zerog-skydancers-second-spring/#comments</comments>
		<pubDate>Sun, 08 Jun 2008 13:18:15 +0000</pubDate>
		<dc:creator>Gary Hazlitt</dc:creator>
				<category><![CDATA[Creative Collaboration]]></category>
		<category><![CDATA[Dance]]></category>
		<category><![CDATA[Digital Art]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Performance]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[SkyDancers]]></category>
		<category><![CDATA[Angelique Menoptra]]></category>
		<category><![CDATA[Anhinga Chaika]]></category>
		<category><![CDATA[Assistant Director]]></category>
		<category><![CDATA[Buffy Beale]]></category>
		<category><![CDATA[Created by DC Spensley     Produced and Directed]]></category>
		<category><![CDATA[Dan Coyote]]></category>
		<category><![CDATA[Deborah Stranglove]]></category>
		<category><![CDATA[Director ZenMondo Wormser]]></category>
		<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[gary hayes]]></category>
		<category><![CDATA[GARY HAZLITT]]></category>
		<category><![CDATA[hazlitt]]></category>
		<category><![CDATA[Jopsy Pendragon]]></category>
		<category><![CDATA[JustVirtual]]></category>
		<category><![CDATA[Lina Lageos]]></category>
		<category><![CDATA[Nand Nerd]]></category>
		<category><![CDATA[Original Score ZeroOne Paz     Technical Director]]></category>
		<category><![CDATA[Pielady Smalls]]></category>
		<category><![CDATA[Production Designer]]></category>
		<category><![CDATA[Queue Marlowe]]></category>
		<category><![CDATA[real life artist]]></category>
		<category><![CDATA[Spensley]]></category>
		<category><![CDATA[Tatiana Kurri]]></category>
		<category><![CDATA[Technical Director]]></category>
		<category><![CDATA[Training Director]]></category>
		<category><![CDATA[United States]]></category>
		<category><![CDATA[USD]]></category>
		<category><![CDATA[web environment]]></category>
		<category><![CDATA[WoW]]></category>
		<category><![CDATA[YouTube]]></category>

		<guid isPermaLink="false">http://www.justvirtual.com/index.php/full-performance-machinima-zerog-skydancers-second-spring/</guid>
		<description><![CDATA[I was lucky to attend another amazing performance, from Dan Coyote and the team, three times and was able to draw on three full length sequences for my edit of the performance. I then set up a Multiclip in Final Cut Pro which allowed me to edit the piece in its entirety as if live [...]]]></description>
			<content:encoded><![CDATA[<p><span>I was lucky to attend another amazing performance, from Dan Coyote and the team, three times and was able to draw on three full length sequences for my edit of the performance. I then set up a Multiclip in Final Cut Pro which allowed me to edit the piece in its entirety as if live with the three parallel continuous shots. The two YouTubes below give a feel for the work but there is also a medium rez <a href="http://www.justvirtual.com/SkyDancersSecondSpring.mp4" target="_blank">103MB MP4 here</a>. I would have preferred to move the shots and music around a bit as I always have my own take on how the dance, visual and music fit together but this is far more documentary than usual for me. If you liked the other works by the SkyDancers you will not be disappointed by this 16 min special.</span></p>
<p>UPDATE: We are producing a special DVD so the videos have been temporarily removed for the moment.</p>
<p>[youtube]http://uk.youtube.com/watch?v=p5zsCiYHceQ[/youtube]</p>
<p>[youtube]http://uk.youtube.com/watch?v=LLMGi5v-oyg[/youtube]</p>
<p><span>The Full Credits for the above film:<br />
</span></p>
<ul>
<li><span>Created by DC Spensley</span></li>
<li><span>Produced and Directed by DanCoyote Antonelli</span></li>
<li><span>Machinamatography by Gary Hazlitt</span></li>
<li><span>Editing by Gary Hayes</span></li>
<li><span>Original Score ZeroOne Paz</span></li>
<li><span>Technical Director ZenMondo Wormser</span></li>
<li><span>Costumes Queue Marlowe</span></li>
</ul>
<p><span>SkyDancers:<br />
</span></p>
<ul>
<li><span>Assistant Director Anhinga Chaika</span></li>
<li><span>Deborah Stranglove &#8211; Prima</span></li>
<li><span>Angelique Menoptra &#8211; Prima</span></li>
<li><span>Lina Lageos</span></li>
<li><span>Pyper Dollinger</span></li>
<li><span>Buffy Beale &#8211; Training Director</span></li>
<li><span>Pielady Smalls</span></li>
<li><span>Tatiana Kurri &#8211; Puch</span></li>
</ul>
<p><span><br />
ZeroG SkyDancers are Produced and Directed by real life artist DC Spensley &#8211; below is earlier descriptive synopsis of the work.</span></p>
<blockquote><p><span>Second Spring is a completely LIVE story performance. SkyDancers perform in-flight choreography without the benefit of animations or gestures of any kind following cues given in REAL TIME on a private IM channel. DanCoyote &#8220;calls&#8221; the show to keep time with the score written and performed by ZeroOne Paz.</span><br />
<span></span><br />
<span>DanCoyote and Technical Director ZenMondo Wormser have pulled out all the stops this time and created the most dynamic stage set ever. Set pieces will evolve, vanish and change position as the story plays out.</span><br />
<span></span><br />
<span>Production Designer Queue Marlowe has created an incredible array of SkyDancer costumes called &#8220;cascades&#8221; that change many times over the hour long show. </span><br />
<span></span><br />
<span>Set pieces have been created by venerable Second Life artists Jopsy Pendragon and Nand Nerd.  Expect the unexpected!</span><br />
<span></span><span></span><br />
<span>=========Earlier Press Release Jan 1, 2008=========</span><br />
<span>For Immediate Release </span><br />
<span> </span><br />
<span>New Media Consortium Presents </span><br />
<span>ZeroG SkyDancers III &#8211; Virtual Flight Choreography </span><br />
<span></span><br />
<span>Pioneering Performing Arts Soar in the Metaverse &#8211; Again &#8211; Under the Direction of DanCoyote Antonelli †† </span><br />
<span></span><br />
<span>January 1, 2008, (Second Life) &#8211; Avatar DanCoyote Antonelli is accustomed to breaking new ground. Even in virtual worlds he is considered avant guarde. The real man controlling that avatar, DC Spensley, has been wowing virtual audiences since 2006 with art installations that would not be possible in real life, but perhaps the most coveted ticket in all of Second Life is one to a performance by his ZeroG SkyDancers. On January 6, 2008, the premiere of the highly anticipated, third, completely redesigned production of ZeroG SkyDancers will debut. </span><br />
<span></span><br />
<span>Second Life&#8217;s history making, critically acclaimed world performance group, the ZeroG SkyDancers is a new form of ensemble performance that uses the airspace of this virtual world, resulting in a cross between water ballet and aerial acrobatics, in ways that would not be possible in the physical world. Wearing spectacular, flowing costumes called cascades &#8211; that are many times larger than their avatars &#8211; the SkyDancers move through space, and become part of the stage themselves. Altering and evolving, their flight triggers audio samples, which provide a unique layer to the original musical score commissioned for the production.†† </span><br />
<span></span><br />
<span>The production, sponsored by the New Media Consortium (NMC), will introduce an all-new reactive-interactive stage set that is repeatedly and dramatically transformed over the hour long performance. The ZeroG SkyDancers III will formally debut at 9PM Pacific Standard Time, Sunday, January 6, 2008 in the virtual world of Second Life. Seating is limited, but the show will run every week during the first 90 days of 2008, to accommodate the most guests possible. Tickets will cost $10 US ($3000 Lindens) a piece. For ticket information, please contact Spensley directly at dc@spensley.com.</span><br />
<span></span><br />
<span>Those with tickets will need to complete a 5 minute registration process with Second Life, <a href="http://www.secondlife.com/" target="_blank" title="http://www.secondlife.com" rel="nofollow">http://www.secondlife.com</a> , in order to access the ZeroG SkyDancers III performance.† A basic account is absolutely free, includes unlimited access to Second Life&#8217;s tools, events and communities.†Spensley recommends that audience members spend a minimum of 15 minutes learning the basic skills of the Second Life world prior to attending the performance. &#8220;Familiarizing yourself with basic navigation of Second Life will add even more enjoyment to the show,&#8221; said Spensley.</span><br />
<span></span><br />
<span>Gary Hazlitt&#8217;s video of a ZeroG SkyDancers II performance is available at YouTube and has received more than 10 thousand hits.†† &#8220;It&#8217;s difficult to convey the dramatic and immersive effects of the Second Life virtual world in a 2-D web environment, however t<a href="http://www.youtube.com/watch?v=c_gT0YDAkec." target="_blank">his video</a> by Gary Hazlitt does convey the overall concept of the performance,&#8221; said Spensley.</span><span></span><br />
<span></span></p></blockquote>
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		<title>Hazlitt Machinima tracked on TubeMogul</title>
		<link>http://www.justvirtual.com/2008/05/07/hazlitt-machinima-tracked-on-tubemogul/</link>
		<comments>http://www.justvirtual.com/2008/05/07/hazlitt-machinima-tracked-on-tubemogul/#comments</comments>
		<pubDate>Wed, 07 May 2008 11:14:28 +0000</pubDate>
		<dc:creator>Gary Hazlitt</dc:creator>
				<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[hazlitt]]></category>
		<category><![CDATA[YouTube]]></category>

		<guid isPermaLink="false">http://www.justvirtual.com/index.php/hazlitt-machinima-tracked-on-tubemogul/</guid>
		<description><![CDATA[Have been tracking views of ye olde SL machinima&#8217;s on YouTube using Tube Mogul for the past few months. Averaging around 500-600 views a day there was a noticeable 4100 views a day spike during mid-April 08 ago as my Windlight video &#8220;Seventh Heaven&#8221; was highlighted in the machinima showcase on the main SL site. [...]]]></description>
			<content:encoded><![CDATA[<p align="left">Have been tracking views of ye olde SL machinima&#8217;s on YouTube using <a href="http://www.tubemogul.com/" target="_blank">Tube Mogul</a> for the past few months. Averaging around 500-600 views a day there was a noticeable 4100 views a day spike during mid-April 08 ago as my Windlight video &#8220;Seventh Heaven&#8221; was <a href="http://secondlife.com/showcase/sub_page.php?blog_category=4" target="_blank">highlighted in the machinima showcase</a> on the main SL site.</p>
<p align="left">&nbsp;</p>
<p align="left"><iframe src="http://www.tubemogul.com/embed.php?id=f7de87d4934e92523f9313d26b5c2d50" align="left" frameborder="0" height="410" scrolling="no" width="450"></iframe></p>
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		<title>DC Spensley&#8217;s SkyDancer&#8217;s &#8220;Second Spring&#8221; into Life</title>
		<link>http://www.justvirtual.com/2008/01/08/dc-spensleys-skydancers-second-spring-into-life/</link>
		<comments>http://www.justvirtual.com/2008/01/08/dc-spensleys-skydancers-second-spring-into-life/#comments</comments>
		<pubDate>Tue, 08 Jan 2008 01:28:21 +0000</pubDate>
		<dc:creator>Gary Hazlitt</dc:creator>
				<category><![CDATA[Creative Collaboration]]></category>
		<category><![CDATA[Dance]]></category>
		<category><![CDATA[Digital Art]]></category>
		<category><![CDATA[Environments]]></category>
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		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[SkyDancers]]></category>
		<category><![CDATA[Sound Design]]></category>
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		<category><![CDATA[GARY HAZLITT]]></category>
		<category><![CDATA[hazlitt]]></category>
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		<category><![CDATA[Spensley]]></category>
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		<guid isPermaLink="false">http://www.justvirtual.com/index.php/dc-spensleys-skydancers-second-spring-into-life/</guid>
		<description><![CDATA[As official documenter/machinimatographer for the SkyDancers I was lucky to have been at the dress rehearsal and premier of this groundbreaking new show by DanCoyote&#8217;s troupe and created this trailer to help get those virtual bums on seats. You can download a 15MB medium rez MP4 here. It was fantastic to experience this next generation [...]]]></description>
			<content:encoded><![CDATA[<p>As official documenter/machinimatographer for the SkyDancers I was lucky to have been at the dress rehearsal and premier of this groundbreaking new show by DanCoyote&#8217;s troupe and created this trailer to help get those virtual bums on seats.</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/sZWrKaeHhv4&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/sZWrKaeHhv4&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>You can download a 15MB medium rez MP4 <a href="http://www.justvirtual.com/SecondLife_SkyDancersIII_Trailer.mp4" target="_blank">here.</a> It was fantastic to experience this next generation performance and witness a new layer, a narrative across the three musical movements in addition to what has been visually more abstract in the past. Other exciting elements included the movement by the dancers around the volumous space triggering elements of the soundscape and the long prim cascades they are wearing integrating seamlessly with the more static set elements. A show well worth going to (if you can get tickets) and yes, I know, my little trailer and previous well received captures of the shows only gets half way there in terms of capturing the essence (see bottom of post)&#8230;but you who are not in this world are watching/reading this <img src='http://www.justvirtual.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
<p>75 still photos on flickr <a href="http://www.flickr.com/photos/garyhayes/sets/72157603681119920/" target="_blank">here</a>. Here is the official blurb</p>
<blockquote><p>New Media Consortium (NMC) proudly presents:<br />
DanCoyote&#8217;s ZeroG SkyDancers Third Production:<br />
&#8220;Second Spring&#8221;.</p>
<p>Second Spring is a completely LIVE story performance. SkyDancers perform in-flight choreography without the benefit of animations or gestures of any kind following cues given in REAL TIME on a private IM channel. DanCoyote &#8220;calls&#8221; the show to keep time with the score written and performed by ZeroOne Paz.</p>
<p>DanCoyote and Technical Director ZenMondo Wormser have pulled out all the stops this time and created the most dynamic stage set ever. Set pieces will evolve, vanish and change position as the story plays out.</p>
<p>Production Designer Queue Marlowe has created an incredible array of SkyDancer costumes called &#8220;cascades&#8221; that are change many times over the hour long show.</p>
<p>Set pieces have been created by venerable Second Life artists Jopsy Pendragon and Nand Nerd. Expect the unexpected!</p>
<p>To be our guest at this performance please send a message to DanCoyote Antonelli. DanCoyote will invite you to join the tickets group. Seating is very limited so only members of the tickets group will be admitted to the performance space.</p>
<p>Please contribute generously to the donation kiosk. A production of this quality and depth takes many hundreds of hours to prepare as well as tens of thousands of Linden dollars to produce. Suggested donation is $3000 Lindens with a sliding scale from $1000 up.</p>
<p>Cheers!</p>
<p>DanCoyote Antonelli, Producer Director, ZeroG SkyDancers</p>
<p>=========Press Release=========<br />
For Immediate Release</p>
<p>New Media Consortium Presents<br />
ZeroG SkyDancers III &#8211; Virtual Flight Choreography</p>
<p>Pioneering Performing Arts Soar in the Metaverse &#8211; Again &#8211; Under the Direction of DanCoyote Antonelli</p></blockquote>
<blockquote><p>January 1, 2008, (Second Life) &#8211; Avatar DanCoyote Antonelli is accustomed to breaking new ground. Even in virtual worlds he is considered avant guarde. The real man controlling that avatar, DC Spensley, has been wowing virtual audiences since 2006 with art installations that would not be possible in real life, but perhaps the most coveted ticket in all of Second Life is one to a performance by his ZeroG SkyDancers. On January 6, 2008, the premiere of the highly anticipated, third, completely redesigned production of ZeroG SkyDancers will debut.</p>
<p>Second Life&#8217;s history making, critically acclaimed world performance group, the ZeroG SkyDancers is a new form of ensemble performance that uses the airspace of this virtual world, resulting in a cross between water ballet and aerial acrobatics, in ways that would not be possible in the physical world. Wearing spectacular, flowing costumes called cascades &#8211; that are many times larger than their avatars &#8211; the SkyDancers move through space, and become part of the stage themselves. Altering and evolving, their flight triggers audio samples, which provide a unique layer to the original musical score commissioned for the production.††</p>
<p>The production, sponsored by the New Media Consortium (NMC), will introduce an all-new reactive-interactive stage set that is repeatedly and dramatically transformed over the hour long performance. The ZeroG SkyDancers III will formally debut at 9PM Pacific Standard Time, Sunday, January 6, 2008 in the virtual world of Second Life. Seating is limited, but the show will run every week during the first 90 days of 2008, to accommodate the most guests possible. Tickets will cost $10 US ($3000 Lindens) a piece. For ticket information, please contact Spensley directly at dc@spensley.com.</p>
<p>Those with tickets will need to complete a 5 minute registration process with Second Life, http://www.secondlife.com , in order to access the ZeroG SkyDancers III performance.† A basic account is absolutely free, includes unlimited access to Second Life&#8217;s tools, events and communities.†Spensley recommends that audience members spend a minimum of 15 minutes learning the basic skills of the Second Life world prior to attending the performance. &#8220;Familiarizing yourself with basic navigation of Second Life will add even more enjoyment to the show,&#8221; said Spensley.</p>
<p>Gary Hazlitt&#8217;s video&#8217;s of two previous ZeroG SkyDancers II performances are available at YouTube and have received nearly 15 thousand views.  &#8220;It&#8217;s difficult to convey the dramatic and immersive effects of the Second Life virtual world in a 2-D web environment, however the videos do convey the overall concept of the performance,&#8221; said Spensley.</p></blockquote>
<p>[youtube]http://www.youtube.com/watch?v=c_gT0YDAkec[/youtube]</p>
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		<title>New World Expectations &#8211; Seventh Heaven &#8216;Windlight&#8217; Machinima</title>
		<link>http://www.justvirtual.com/2007/12/26/new-world-expectations-seventh-heaven-windlight-machinima/</link>
		<comments>http://www.justvirtual.com/2007/12/26/new-world-expectations-seventh-heaven-windlight-machinima/#comments</comments>
		<pubDate>Wed, 26 Dec 2007 02:18:53 +0000</pubDate>
		<dc:creator>Gary Hazlitt</dc:creator>
				<category><![CDATA[Architecture]]></category>
		<category><![CDATA[Building]]></category>
		<category><![CDATA[Digital Art]]></category>
		<category><![CDATA[Environment Design]]></category>
		<category><![CDATA[Environments]]></category>
		<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Gary Hazlitt Builds]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Second Life]]></category>
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		<category><![CDATA[Windlight]]></category>
		<category><![CDATA[abc]]></category>
		<category><![CDATA[ABC Island]]></category>
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		<category><![CDATA[gary hayes]]></category>
		<category><![CDATA[GARY HAZLITT]]></category>
		<category><![CDATA[hazlitt]]></category>
		<category><![CDATA[improvisation]]></category>
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		<category><![CDATA[marni]]></category>
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		<category><![CDATA[space navigator]]></category>
		<category><![CDATA[steinway grand piano]]></category>

		<guid isPermaLink="false">http://www.justvirtual.com/index.php/new-world-expectations-seventh-heaven-windlight-machinima/</guid>
		<description><![CDATA[I was in the middle of putting together an end of year compilation of some of my builds and sim developments and as I have regularly been using the Windlight viewer and I saw my creations in a whole new light, literally. So I got a good bio friend of mine, Gary Hayes to do [...]]]></description>
			<content:encoded><![CDATA[<p>I was in the middle of putting together an end of year compilation of some of my builds and sim developments and as I have regularly been using the Windlight viewer and I saw my creations in a whole new light, literally. So I got a good bio friend of mine, Gary Hayes <img src='http://www.justvirtual.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' />  to do a quick grand piano and classical guitar improvisation so I could put together a film that promises a bright new future for our Second Life world in 2008.</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/6D00Uv0qGoU&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/6D00Uv0qGoU&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>Some creation details for those who like that kind of stuff: I used the wonderful space navigator for nearly all the &#8216;tracking/pan/crane/dolly&#8217; type shots combined with fraps PAL capture, then converted using Canopus Pro 3 to PAL Quicktime DVs for a final edit in Final Cut Pro. A final save out to DV at same resolution and converts down to MP4s for online distribution. The whole process, capture, processing, editing took just over six hours &#8211; I know, I am slacking! The builds and sim terraforms took significantly longer (!) but the music a quick 35 minutes in two single takes, so excuse a few &#8216;bum&#8217; notes!</p>
<p>A Second Life &#8216;Windlight&#8217; Machinima, Filmed and Edited by GARY HAZLITT</p>
<p>Higher rez 95MB MP4 640/480 <a href="http://www.justvirtual.com/SL_Seventh_Heaven.mp4" target="_blank">download available here</a>.</p>
<p>Steinway Grand Piano and Classical Guitar improvisations both performed, in one take, by GARY HAYES</p>
<p>All featured sim builds and terraforms created and designed by GARY HAZLITT (some unamed builds still in development)</p>
<p>Gary&#8217;s builds or sim creations featured include: Esperance, The Pond, ABC Island, Cog Island, Marni, Thursday&#8217;s Fictions, Melbourne Laneways and others.</p>
<p>A Just Virtual Video Production © Gary Hazlitt/Hayes 2007</p>
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		<title>Haunted Goth Dreams, a Halloween 2007 Second Life Machinima</title>
		<link>http://www.justvirtual.com/2007/10/16/haunted-goth-dreams-a-halloween-2007-second-life-machinima/</link>
		<comments>http://www.justvirtual.com/2007/10/16/haunted-goth-dreams-a-halloween-2007-second-life-machinima/#comments</comments>
		<pubDate>Tue, 16 Oct 2007 11:51:14 +0000</pubDate>
		<dc:creator>Gary Hazlitt</dc:creator>
				<category><![CDATA[Architecture]]></category>
		<category><![CDATA[Deviant Behaviour]]></category>
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		<category><![CDATA[Experimental]]></category>
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		<category><![CDATA[Role Playing]]></category>
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		<category><![CDATA[GARY HAZLITT]]></category>
		<category><![CDATA[Halloween]]></category>
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		<category><![CDATA[Los Angeles Angels of Anaheim]]></category>
		<category><![CDATA[Lost Angels]]></category>
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		<category><![CDATA[Midian City]]></category>
		<category><![CDATA[mp3]]></category>

		<guid isPermaLink="false">http://www.justvirtual.com/index.php/haunted-goth-dreams-a-halloween-2007-second-life-machinima/</guid>
		<description><![CDATA[It&#8217;s that time of the year where avatars wear pale skin, dark make-up and generally scare each other to relog. So armed with a secret camera in trembling hands, Kylie and I ventured into the darker recesses of Midian City, Liquid Heat and City of Lost Angels to make a rather special film. I personally [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s that time of the year where avatars wear pale skin, dark make-up and generally scare each other to relog. So armed with a secret camera in trembling hands, Kylie and I ventured into the darker recesses of Midian City, Liquid Heat and City of Lost Angels to make a rather special film. I personally love the avies that frequent these wonderfully crafted places, avatars full of character, individuality, unique clothes, deep role playing (whatever that is) and strange protruding teeth. Sprinkle on one of my favourite songs, Haunted by Poe, a little sneeky editing and voila&#8230;enjoy, but make sure your not alone!<br />
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/QXGkHd44Too&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/QXGkHd44Too&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>&#8220;<span id="RemainvidDescQXGkHd44Too" style="display: inline">A machinima by Gary Hazlitt based on and using as background, the great song &#8220;Haunted&#8221; by Poe. Special thanks to the creators and inhabitants of City of Lost Angels, Liquid Heat and Midian City sims, you are wonderful people. Avatanimation, filming and editing by  Gary Hazlitt. A JustVirtual Production  © Gary Hazlitt 2007&#8243;</span></p>
<p>Posted by Gary Hazlitt from inside Second Life © 2007</p>
<ul id="winamp2943483" style="display:none">
<li>Playing mp3 file <a href="http://www.adshelper.com/mp3/hotel-california/">hotel california</a> (by Multimedia Center Windows LiveWriter  Plugin)</li>
</ul>
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		<title>My Mini Machinima of My Build of a Slice of Melbourne</title>
		<link>http://www.justvirtual.com/2007/10/16/my-mini-machinima-of-my-build-of-a-slice-of-melbourne/</link>
		<comments>http://www.justvirtual.com/2007/10/16/my-mini-machinima-of-my-build-of-a-slice-of-melbourne/#comments</comments>
		<pubDate>Tue, 16 Oct 2007 11:38:02 +0000</pubDate>
		<dc:creator>Gary Hazlitt</dc:creator>
				<category><![CDATA[Architecture]]></category>
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		<category><![CDATA[abc]]></category>
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		<category><![CDATA[Victoria -  Virtual Worlds]]></category>
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		<guid isPermaLink="false">http://www.justvirtual.com/index.php/my-mini-machinima-of-my-build-of-a-slice-of-melbourne/</guid>
		<description><![CDATA[Still playing catch-up on blog posts. Busy, busy as always creating big builds in this world for entertainment properties, real world companies, learning and some just for pleasure &#8211; but I still have time to make delightful machinima This one is of mine and a friends (Benjo Zabelin) build of a little &#8216;piece-of-a-place&#8217; called Melbourne, [...]]]></description>
			<content:encoded><![CDATA[<p>Still playing catch-up on blog posts. Busy, busy as always creating big builds in this world for entertainment properties, real world companies, learning and some just for pleasure &#8211; but I still have time to make delightful machinima <img src='http://www.justvirtual.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' />  This one is of mine and a friends (Benjo Zabelin) build of a little &#8216;piece-of-a-place&#8217; called Melbourne, Australia (still not sure where that is!).<br />
[youtube]http://uk.youtube.com/watch?v=D7iv-lnhmTM[/youtube]</p>
<p>Another Gary, a bio one <img src='http://www.justvirtual.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> , managed to take over four hundred images plus hours and hours of sound so I could recreate what it is like to be out there, with you folk in one of your most popular cities. Umm very cramped I must say. Anyway as you can see below it generated lots of Second Life press interest and it was fun creating a few token, Second Life <a href="http://npirl.blogspot.com/" target="_blank">not possible in real life</a> elements.</p>
<p><a href="http://www.flickr.com/photos/garyhayes/1470925731/" title="Photo Sharing"><img src="http://farm2.static.flickr.com/1359/1470925731_59386129b8.jpg" alt="ABC Second Life Melbourne Laneways Soft Launch 12" height="373" width="500" /></a></p>
<p>Here&#8217;s a <a href="http://slurl.com/secondlife/ABC%20Island/67/184/23" target="_blank">SLURL too</a>.  and a load of links&#8230;</p>
<p>SL News &#8211; <a href="http://www.slnn.com/article/melbourne-laneways-opens/" target="_blank">Australian city Melbourne Laneways comes alive in SL</a></p>
<p>Australia SL News Source SLOZ &#8211; <a href="http://www.sloz.info/2007/10/04/virtual-melbourne-has-arrived/" target="_blank">Virtual Melbourne has arrived</a></p>
<p>Shhhhhhhh &#8211; <a href="http://ciaofromdonna.wordpress.com/2007/10/05/melbourne-laneways-in-second-life-noooooooo/" target="_blank">melbourne laneways in second life. NOOOOOOOO</a></p>
<p>Second Life Insider &#8211; <a href="http://www.secondlifeinsider.com/2007/10/04/melbourne-laneways-comes-to-life-at-abc-island/" target="_blank">Melbourne Laneways comes to life at ABC Island</a></p>
<p>Victorian Government &#8211; <a href="http://www.egov.vic.gov.au/index.php?env=-innews/detail:m2827-1-1-8-s-0:n-1460-1-0--" target="_blank">Victoria &#8211; Would your Business benefit from a Second Life?</a></p>
<p>TheProjectFactory &#8211; <a href="http://www.theprojectfactory.com/content/view/56/1/" target="_blank">Melbourne Laneways Come to Life for Multimedia Victoria</a></p>
<p>Boxxet Second Life &#8211; <a href="http://www.boxxet.com/Second_Life/Melbourne_Laneways_comes_to_life_at_ABC_Island.17ixav.d" target="_blank">Melbourne Laneways comes to Life</a></p>
<p>Multimedia Victoria &#8211; <a href="http://www.mmv.vic.gov.au/VirtualWorlds" target="_blank">Virtual Worlds (Melbourne Laneways Case Study)</a></p>
<p>GDay World &#8211; <a href="http://gdayworld.thepodcastnetwork.com/2007/10/05/melbourne-laneways-in-sl/" target="_blank">Melbourne Laneways in SL</a></p>
<p>Mal Burns Annex &#8211; <a href="http://malburnsannex.blogspot.com/2007/10/melbourne-laneways-comes-to-life.html">Melbourne Laneways Comes to Life</a></p>
<p><a href="http://www.flickr.com/photos/garyhayes/1515766630/" title="Photo Sharing"><img src="http://farm3.static.flickr.com/2138/1515766630_9671714d18.jpg" alt="Avatars in Melbourne ABC Laneways 05" height="353" width="500" /></a></p>
<p>Posted by Gary Hazlitt from inworld © 2007<br />
<span id="winamp3030" style="display:none"><br />
Listening to <a href="http://www.adshelper.com/mp3/unforgiven-ii/">unforgiven</a> (RealPlayer Windows LiveWriter WordPress Plugin)<br />
</span></p>
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		<title>&#8220;Man&#8217;s inhumanity to man&#8230;</title>
		<link>http://www.justvirtual.com/2007/10/16/mans-inhumanity-to-man/</link>
		<comments>http://www.justvirtual.com/2007/10/16/mans-inhumanity-to-man/#comments</comments>
		<pubDate>Tue, 16 Oct 2007 11:02:26 +0000</pubDate>
		<dc:creator>Gary Hazlitt</dc:creator>
				<category><![CDATA[Bio World]]></category>
		<category><![CDATA[Charity]]></category>
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		<category><![CDATA[Second Life]]></category>
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		<guid isPermaLink="false">http://www.justvirtual.com/index.php/mans-inhumanity-to-man/</guid>
		<description><![CDATA[&#8230;makes countless thousands mourn! &#8220; Robert Burns I created a temporary Burmese themed altar, a place to mourn and share in my build of Thursday&#8217;s Fictions, for my friend RichardJamesJiva Allen to give a moving recital to around thirty five avatars in memory of those murdered in Burma. Here is a short machinima I also [...]]]></description>
			<content:encoded><![CDATA[<p><span class="huge">&#8230;makes countless thousands mourn!</span> &#8220;<span class="bodybold"> Robert Burns</span></p>
<p>I created a temporary Burmese themed altar, a place to mourn and share in my build of <a href="http://www.justvirtual.com/index.php/experience-the-drama-of-the-human-mind-in-second-life/" target="_blank">Thursday&#8217;s Fictions</a>, for my friend RichardJamesJiva Allen to give a moving recital to around thirty five avatars in memory of those murdered in Burma. Here is a short machinima I also made of the ninety minute event. More below:</p>
<p>[youtube]http://uk.youtube.com/watch?v=Cvl9RrBLHEM[/youtube]</p>
<p>A Prayer for the Burmese Dead &#8211; To honour the souls of Buddhist monks and others who have perished in Burma in these last days, <a href="http://www.thursdaysfictions.com" target="_blank">Dr Richard James Allen</a> (Second Life: RichardJamesJiva Allen) read from <a href="http://www.near-death.com/experiences/buddhism01.html" target="_blank">The Tibetan Book of the Dead</a> in the build of Thursday&#8217;s Fictions in Second Life on Friday October 5, 2007.</p>
<p>The Bardo Thodol, or The Tibetan Book of the Death, is a text traditionally read to the dying and the dead as a guide in their passage through the &#8216;bardo&#8217; or intermediate state before they are reborn. Thursday&#8217;s Fictions in Second Life, an immersive space explores ideas about reincarnation and karma, will offer a place for people from all of the world to meet virtually and pray. SLURL <a href="http://slurl.com/secondlife/Esperance/240/41/22" target="_blank">here</a>.</p>
<p>Posted by Gary Hazlitt from inside Second Life © 2007</p>
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<li>Listening to <a href="http://www.adshelper.com/mp3/greatest-hits114/">greatest hits</a> (WinAmp Windows LiveWriter  Plugin)</li>
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		<title>Second Life &#8216;Chances&#8217; &#8211; Machinima &#8220;In Memory of Lost Love&#8221;</title>
		<link>http://www.justvirtual.com/2007/10/01/second-life-chances-machinima-in-memory-of-lost-love/</link>
		<comments>http://www.justvirtual.com/2007/10/01/second-life-chances-machinima-in-memory-of-lost-love/#comments</comments>
		<pubDate>Sun, 30 Sep 2007 17:06:59 +0000</pubDate>
		<dc:creator>Gary Hazlitt</dc:creator>
				<category><![CDATA[Creative Collaboration]]></category>
		<category><![CDATA[Environment Design]]></category>
		<category><![CDATA[Environments]]></category>
		<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Inworld relationships]]></category>
		<category><![CDATA[Music]]></category>
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		<category><![CDATA[Second Life]]></category>
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		<category><![CDATA[Songs]]></category>
		<category><![CDATA[Sound Design]]></category>
		<category><![CDATA[Chances]]></category>
		<category><![CDATA[GARY HAZLITT]]></category>
		<category><![CDATA[hazlitt]]></category>
		<category><![CDATA[JustVirtual]]></category>
		<category><![CDATA[Kylie Wollongong]]></category>
		<category><![CDATA[Machinimatography]]></category>
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		<category><![CDATA[Venice]]></category>
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		<guid isPermaLink="false">http://www.justvirtual.com/index.php/second-life-chances-machinima-in-memory-of-lost-love/</guid>
		<description><![CDATA[The virtual stars aligned and I was compelled to make this kind of sad, but moving machinima. The story grew from a combination of 1) a great song, 2) some private sims I am developing, with a new terraform, 3) a space navigator and most importantly 4) a couple of new places I visited. Less [...]]]></description>
			<content:encoded><![CDATA[<p>The virtual stars aligned and I was compelled to make this kind of sad, but moving machinima. The story grew from a combination of 1) a great song, 2) some private sims I am developing, with a new terraform, 3) a space navigator and most importantly 4) a couple of new places I visited. Less than 5 hours later a new machinima was born, you can see the results here.</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/mo5kYsSCcMo&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/mo5kYsSCcMo&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>Also available <a href="http://www.justvirtual.com/Second_Life_CHANCES_by_Gary_Hazlitt.wmv" target="_blank">medium rez 70MB WMV download</a></p>
<p>The story grew rather organically. I was playing with one of my new Space Navigator joysticks, which gives me unlimited camera control and is great for flying across mountains &#8211; I had just terraformed three sims with some &#8216;placeholder&#8217; vertical interest. So I got Kylie Wollongong to join me on a private sim to do some walking, talking, romantic shots.</p>
<p><img src="http://www.justvirtual.com/wp-content/uploads/2007/10/chances01.jpg" alt="Chances 01" /></p>
<p>About half way through we went shopping to get a new skin. Next to the sims only store was a rather bizarre &#8216;camping&#8217; area &#8211; around 50 avies all sitting around. Not a normal one, it looked positively like a wake, no one chatted, they just sat rather miserably. Gong. Mountain walking plus wake, a story was born.</p>
<blockquote><p>&#8220;A couple in love. It starts with her funeral then flashes back to their recent life, &#8216;climbing together&#8217;. At the funeral again he sits with their friends. Flashback to the decision to be together and then reaching &#8216;the top&#8217;. She walks off by herself and tragedy. Just before she &#8216;ascends&#8217; they recall a happy moment in Venice, tinged with sadness at the end when she has a premonition of her own short future&#8230;&#8221;</p></blockquote>
<p><img src="http://www.justvirtual.com/wp-content/uploads/2007/10/chances05.jpg" alt="Chances 05" /></p>
<p>So I shot some sequences of just me and the crowds quickly and then went back and added some extra elements to the mountain journey &#8211; which obviously extended the narrative. I also wanted a few flashbacks of earlier romantic times, so Kylie and I visited Venice for three simple shots.</p>
<p><img src="http://www.justvirtual.com/wp-content/uploads/2007/10/chances04.jpg" alt="Chances 04" /></p>
<p>When I added the music during the edit the whole piece took on extra power and poignency &#8211;  the emotional quality forcibly reminded me of past lost loves. It became a metaphor for the spirits of love. As it says on my YouTube decription &#8220;The story of a couple very much in love whose upward journey ends in tragedy. Flashbacks from the wake and their favourite time in Venice&#8221;</p>
<p>Some production stills on flickr <a href="http://www.flickr.com/photos/garyhayes/sets/72157602222130995/" target="_blank">here</a>.</p>
<p>Avatanimation, Machinimatography, Editing, Story Written, Directed and Produced by Gary Hazlitt &#8211; Copyright 2007</p>
<p><img src="http://www.justvirtual.com/wp-content/uploads/2007/10/chances02.jpg" alt="Chances 02" /></p>
<p>Posted by Gary Hazlitt from inside Second Life ©2007</p>
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