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	<title>JUST VIRTUAL</title>
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	<description>Stories and voices from virtual worlds</description>
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		<title>The Dynamic Beta Shadows of a Windlit Second Life</title>
		<link>http://www.justvirtual.com/2009/10/23/the-dynamic-beta-shadows-of-a-windlit-second-life/</link>
		<comments>http://www.justvirtual.com/2009/10/23/the-dynamic-beta-shadows-of-a-windlit-second-life/#comments</comments>
		<pubDate>Fri, 23 Oct 2009 13:18:22 +0000</pubDate>
		<dc:creator>Gary Hazlitt</dc:creator>
				<category><![CDATA[Architecture]]></category>
		<category><![CDATA[Australia]]></category>
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		<guid isPermaLink="false">http://www.justvirtual.com/?p=473</guid>
		<description><![CDATA[There has been lots of excitement about Second Life becoming a more &#8216;evocative&#8217; engine (visually speaking) for at least 18 months with lots of posts and short demo videos. Recently the Illclan&#8217;ers posted an item suggesting we are quite close to having an official Linden Lab release here, Dynamic Lighting and Shadow Engine Coming to [...]]]></description>
			<content:encoded><![CDATA[<p><span>There has been lots of excitement about Second Life becoming a more &#8216;evocative&#8217; engine (visually speaking) for at least 18 months with lots of posts and short demo videos. Recently the Illclan&#8217;ers posted an item suggesting we are quite close to having an official Linden Lab release here, </span><a href="http://www.illclan.com/ill-blog/35-ill-blog/117-dynamic-lighting-and-shadow-engine-coming-to-second-life" target="_blank">Dynamic Lighting and Shadow Engine Coming to Second Life.</a><span> They like me are also very interested in the &#8216;controlled&#8217; lighting effects using artificial (isn&#8217;t it all?!) light sources vs the ambient &#8216;sun&#8217;. But for starters here is a quick ambient test video&#8230;<br />
</span></p>
<p><span>A quick exploration of some of my old builds which may not be there much longer! Using the Space Navigator and running Windlight in Day cycle mode (the sun and moon take a minute or two to do a full rotation)  to produce lots of moving shadows across the landscapes, people and builds. Rather than just show shadows I was keen to tie some &#8216;psych trance&#8217; music into fast moving space navigator footage hence the constant movement &#8211; all shots took into account the timing with the shadows too.<br />
</span></p>
<p><span>The whole process was about 1 hour of capture, 1.5 hour edit and 2 hours on music track. Music was composed on Logic Pro mostly using Spectrasonics Omnisphere plug-in software &#8216;processor-eating&#8217; synth.</span></p>
<p><span>I had access to a top end NVidia GTX280 high spec graphics card and quad processor machin so I put all SL graphics settings at max for once! The video was captured at PAL resolution using Fraps and the raw files edited using Adobe Premiere.</span></p>
<p><span>To have a go at this yourself make sure you have a top flight graphics card from NVidia or ATI and then download the Shadow Viewer client from<a href="http://www.armyof4.com/Kirstenlee/" target="_blank"> Kirsten here</a> or I believe a more recent one (that I used) from Boy Lane <a href="http://my.opera.com/boylane/blog/shadow-viewer-1-23-windows-and-linux" target="_blank">here</a>. I am not sure of the widespread use of shadows given the grunt your computer needs to handle this, windlight, voice on top of all the usual networking issues &#8211; but for those with computer horsepower it definitely brings the place to life.<br />
</span></p>
<p><span><img style="display: block; margin-left: auto; margin-right: auto; border: 0px initial initial;" title="shadows_sl" src="http://www.justvirtual.com/wp-content/uploads/2009/05/shadows_sl.jpg" alt="shadows_sl" width="550" height="387" /></span></p>
<p><span>Published &amp; created under creative commons &#8211; attribution, non-commercial, non-derivative, 23 May 2009 in Sydney, Australia</span></p>
<p><span>My Second Life sim builds included: Esperance (AFTRS), ABC Island, Melbourne Laneways, Thursdays Fictions, Deakin, The Pond and others. (I would have loved to show some more commercial &amp; arty builds but non-disclosure and all that!)</span></p>
]]></content:encoded>
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		<title>Machinima &#8216;Speeding Cars&#8217; Imogen Heap</title>
		<link>http://www.justvirtual.com/2009/01/27/machinima-speeding-cars-imogen-heap/</link>
		<comments>http://www.justvirtual.com/2009/01/27/machinima-speeding-cars-imogen-heap/#comments</comments>
		<pubDate>Tue, 27 Jan 2009 01:37:21 +0000</pubDate>
		<dc:creator>Gary Hazlitt</dc:creator>
				<category><![CDATA[Creative Collaboration]]></category>
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		<category><![CDATA[timelapse]]></category>

		<guid isPermaLink="false">http://www.justvirtual.com/?p=451</guid>
		<description><![CDATA[A Second Life Machinima by Gary Hayes Song &#8216;Speeding Cars&#8217; by IMOGEN HEAP (used with permission of the artist) Medium rez 48MB MP4 download here Special thanks to Song: IMOGEN HEAP Animations: Sinewave &#38; Abramination Dance consultant: Richard James-Allen Physical.tv Nevada timelapse footage by Gary Hayes &#38; Nadia Warner Machinimatography, editing, avatanimation &#38; concept by [...]]]></description>
			<content:encoded><![CDATA[<p>A Second Life Machinima by Gary Hayes</p>
<p>Song &#8216;Speeding Cars&#8217; by IMOGEN HEAP (used with permission of the artist)</p>
<p>Medium rez 48MB MP4 download <a href="http://www.justvirtual.com/SpeedingCars.mp4" target="_blank">here</a></p>
<p>Special thanks to</p>
<ul>
<li>Song: IMOGEN HEAP</li>
<li>Animations: Sinewave &amp; Abramination</li>
<li>Dance consultant: Richard James-Allen Physical.tv</li>
<li>Nevada timelapse footage by Gary Hayes &amp; Nadia Warner</li>
</ul>
<p>Machinimatography, editing, avatanimation &amp; concept by<br />
Gary Hayes</p>
<p>LYRICS by Imogen Heap</p>
<blockquote><p>Here&#8217;s the day you hoped would never come<br />
Don&#8217;t feed me violins<br />
just run with me through rows of speeding cars.<br />
The papercuts the cheating lovers<br />
The coffee&#8217;s never strong enough<br />
i know you think it&#8217;s more than just bad luck</p>
<p>There there baby<br />
it&#8217;s just text book stuff<br />
it&#8217;s in the ABC of growing up<br />
Now now darling<br />
oh don&#8217;t lose your head<br />
cause none of us were angels<br />
and you know I love you yeah</p>
<p>Sleeping pills know sleeping dogs lie<br />
never far enough away<br />
Glistening in the cold sweat of guilt<br />
I&#8217;ve watched you slowly winding down for years<br />
You can&#8217;t keep on like this&#8230;<br />
now&#8217;s a bad a time as any</p>
<p>There there baby<br />
it&#8217;s just text book stuff<br />
it&#8217;s in the ABC of growing up<br />
Now now darling<br />
oh don&#8217;t kill yourself<br />
cause none of us were angels<br />
and you know I love you yeah</p>
<p>it&#8217;s ok by me..</p>
<p>it&#8217;s ok by me..</p>
<p>it&#8217;s ok by me..it was a long time ago</p>
<p>it&#8217;s ok by me..</p>
<p>it&#8217;s ok by me..</p>
<p>it&#8217;s ok by me..it was a long time ago</p>
<p>There there baby<br />
it&#8217;s just text book stuff<br />
it&#8217;s in the ABC of growing up<br />
Now now darling<br />
oh don&#8217;t lose your head<br />
cause none of us were angels<br />
and you know I love you yeah</p>
<p>There there baby<br />
it&#8217;s just text book stuff<br />
it&#8217;s in the ABC of growing up<br />
Now now darling<br />
oh don&#8217;t kill yourself<br />
cause none of us were angels<br />
and you know I love you yeah</p></blockquote>
]]></content:encoded>
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		<item>
		<title>Machinima &#8211; THE GREAT DANCE, Myth of Nataraja (and Macbeth)</title>
		<link>http://www.justvirtual.com/2008/12/29/machinima-the-great-dance-myth-of-nataraja-and-macbeth/</link>
		<comments>http://www.justvirtual.com/2008/12/29/machinima-the-great-dance-myth-of-nataraja-and-macbeth/#comments</comments>
		<pubDate>Mon, 29 Dec 2008 13:33:14 +0000</pubDate>
		<dc:creator>Gary Hazlitt</dc:creator>
				<category><![CDATA[Architecture]]></category>
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		<guid isPermaLink="false">http://www.justvirtual.com/?p=382</guid>
		<description><![CDATA[Off the back of a range of research in this area this year and from seminars at SPAA and Museum of Sydney in 2007 (The Mixed Reality Perfect Storm &#8211; slides below) (reminding me of other mixed reality performances back to 1995, where I produced a large dance show at the Birmingham exhibition centre with [...]]]></description>
			<content:encoded><![CDATA[<p>Off the back of a range of <a href="http://www.personalizemedia.com/the-dawn-of-mixed-reality-and-its-participatory-audience/" target="_blank">research in this area this year</a> and from seminars at SPAA and Museum of Sydney in 2007 (<a href="http://www.personalizemedia.com/the-mixed-reality-perfect-storm/" target="_blank">The Mixed Reality Perfect Storm &#8211; slides below</a>) (reminding me of other mixed reality performances back to 1995, where I produced a large dance show at the Birmingham exhibition centre with dance and music students from the BRIT School &#8211; live music and dance synchronised against virtual projected avatars) I have been busy preparing some Second Life mixed reality (real dance and avatar dances combined) clips and during various pieces of production research.</p>
<p>I put together this little mash-up of cool sims, avatars and very nice animations. I may use these concepts in collaborations with dancers coming up too.</p>
<div id="__ss_227538" style="width: 425px; text-align: left;"><a style="font:14px Helvetica,Arial,Sans-serif;display:block;margin:12px 0 3px 0;text-decoration:underline;" title="TV vs Metaverse - The Mixed Reality Perfect Storm" href="http://www.slideshare.net/hayesg31/the-mixed-reality-perfect-storm?type=powerpoint">TV vs Metaverse &#8211; The Mixed Reality Perfect Storm</a><object width="425" height="355" data="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=the-mixed-reality-perfect-storm-1200317602946918-3&amp;stripped_title=the-mixed-reality-perfect-storm" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=the-mixed-reality-perfect-storm-1200317602946918-3&amp;stripped_title=the-mixed-reality-perfect-storm" /><param name="allowfullscreen" value="true" /></object></p>
<div style="font-size: 11px; font-family: tahoma,arial; height: 26px; padding-top: 2px;">View more <a style="text-decoration:underline;" href="http://www.slideshare.net/">Microsoft Word documents</a> from <a style="text-decoration:underline;" href="http://www.slideshare.net/hayesg31">Gary Hayes</a>.</div>
</div>
<blockquote><p><em>&#8220;Nataraja is both the destroyer and the creator of the universe. He dances away the destruction  of a world of illusion followed by the creation of a world of enlightenment.&#8221;</em></p></blockquote>
<p><span>I recommend you also go to the YouTube site and see the high def version &#8211; it is worth it!</span></p>
<p><span>Second Life &#8211; THE GREAT DANCE </span><span>&#8220;Myth of Creation through Avatar Dance&#8221;</span> A FILM BY GARY HAZLITT (all choreography and avatars played by Gary Hazlitt)</p>
<p>Machinimatography, Music &amp; Editing © GARY HAYES 2008.</p>
<p>If you want even better quality and hear the &#8216;cool&#8217; music in stereo then download (medium rez) 64MB MP4 from <a href="http://www.personalizemedia.com/sl_greatdance.mp4" target="_blank">here</a></p>
<p><object width="480" height="295" data="http://www.youtube.com/v/lVg60SznoOE&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/lVg60SznoOE&amp;hl=en&amp;fs=1" /><param name="allowfullscreen" value="true" /></object></p>
<p>SPECIAL THANKS TO:</p>
<ul>
<li>Bettina Tizzy&#8217;s NPRIL npirl.blogspot.com &amp; Alpha Auer for locations inspiration</li>
<li>Animations (some): Sine Wave &amp; Abramination</li>
<li>Avatars (some): Grendel&#8217;s Children, June Dion</li>
<li>Music: Spectrasonic&#8217;s Omnisphere &amp; Logic. Specially composed GARY HAYES</li>
</ul>
<p><em><strong>UPDATE: This video also <a href="http://www.movementonscreen.org.uk/m09programme/?short=78257&amp;id=77813" target="_blank">premiered</a> at Moves09, one of the leading Dance/Film festivals in UK in April and featured for 3 months in the <a href="http://secondlife.com/showcase/machinima/" target="_blank">Second Life, Linden Lab Machinima</a> Showcase site.<br />
</strong></em></p>
<p><strong>OH AND MACBETH</strong></p>
<p>Also threw together this nice video of a sim creation I was involved with very early on but was since developed by the folk in the credits after the video.</p>
<p><object width="425" height="344" data="http://www.youtube.com/v/8QNxe2gePEQ&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/8QNxe2gePEQ&amp;hl=en&amp;fs=1" /><param name="allowfullscreen" value="true" /></object></p>
<p><span>A &#8216;Space Navigator&#8217; Machinima and Music by Gary Hayes. Filmed and edited by Gary Hayes.</span></p>
<blockquote><p>(Note: This film does not demonstrate the many interactive elements, social intentions or literary integration. Please visit the island to see those first &#8216;virtual&#8217; hand.)</p></blockquote>
<p>A medium resolution (98MB MP4) download is available <a href="http://www.justvirtual.com/SL_MACBETH.mp4" target="_blank">here</a>.<a title="http://www.justvirtual.com/SL_MACBETH.mp4" dir="ltr" rel="nofollow" href="../SL_MACBETH.mp4" target="_blank"></a></p>
<p>Macbeth in Second Life Credits. Guide &amp; credits <a href="http://virtualmacbeth.wikispaces.com/island+guide" target="_blank">here</a><a title="http://virtualmacbeth.wikispaces.com/island+guide" dir="ltr" rel="nofollow" href="http://virtualmacbeth.wikispaces.com/island+guide" target="_blank"><br />
</a></p>
<p>SLURL &#8211; <a dir="ltr" rel="nofollow" href="http://slurl.com/secondlife/Macbeth/44/54/54" target="_blank">http://slurl.com/secondlife/Macbeth/44/54/54</a></p>
<p>A collaboration by Angela Thomas, Kate Richards and Kerreen Ely-Harper, from an original idea by Kerreen Ely-Harper.</p>
<ul>
<li>Producer: Kate RIchards (Nini Dubrovna)</li>
<li>Director: Kereen Ely-Harper (Dorothy Porta)</li>
<li>Virtual World Content Designer: Angela Thomas (Anya Ixchel)</li>
<li>SL Design Consultant: Adam Nash (Adam Ramona)</li>
</ul>
<p>This project has been assisted by the Australian Government through the Australia Council, its arts funding and advisory body.</p>
<p>Initial stages of this project were mentored and developed through the Laboratory for Advanced Media Production (LAMP) at Australian Film TV and Radio School (AFTRS).</p>
<p>This project has been funded and built by the New Media Consortium</p>
<p><strong>NMC Team:</strong><br />
Larry Johnson (Larry Pixel)<br />
Alan Levine (CDB Barkley)<br />
Rachel Smith (Ninmah Ash)<br />
NMC Second Life Building Team:<br />
Chris Holden (CJ Carnot)<br />
Beth Satchjen (Stella Costello)</p>
<p><strong>Voiceover Actors:</strong><br />
Maggie Blinco<br />
Boris Brkic<br />
Christopher Morris<br />
Ophelia Of The Spirits<br />
Alice Parkinson<br />
Evelyn Parsonage<br />
Recorded at Megaphone Studios<br />
Engineer: Shane Fahey</p>
<p><strong>Additional thanks to:</strong><br />
Larry Johnson<br />
Therese Fingelton<br />
Gary Hayes<br />
Jeff Wegener<br />
Ian Waddely<br />
Nick Noakes</p>
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		<title>From Island to Campus &#8211; Deakin Arts University Build</title>
		<link>http://www.justvirtual.com/2008/12/12/from-island-to-campus-deakin-arts-university-build/</link>
		<comments>http://www.justvirtual.com/2008/12/12/from-island-to-campus-deakin-arts-university-build/#comments</comments>
		<pubDate>Fri, 12 Dec 2008 00:25:49 +0000</pubDate>
		<dc:creator>Gary Hazlitt</dc:creator>
				<category><![CDATA[Australia]]></category>
		<category><![CDATA[Building]]></category>
		<category><![CDATA[Creative Collaboration]]></category>
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		<category><![CDATA[Arts]]></category>
		<category><![CDATA[Arts Island]]></category>
		<category><![CDATA[dali paintings]]></category>
		<category><![CDATA[Deakin]]></category>
		<category><![CDATA[deakin university]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[escher]]></category>
		<category><![CDATA[Fiona Phillips]]></category>
		<category><![CDATA[flickr]]></category>
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		<category><![CDATA[gary hayes]]></category>
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		<category><![CDATA[January]]></category>
		<category><![CDATA[Jenny Grenfell]]></category>
		<category><![CDATA[Jo Raphael]]></category>
		<category><![CDATA[Seagrave]]></category>
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		<category><![CDATA[University]]></category>
		<category><![CDATA[University Arts Island]]></category>

		<guid isPermaLink="false">http://www.justvirtual.com/?p=379</guid>
		<description><![CDATA[My build and design of the Deakin University Arts Island almost a year ago in January of 2008. Special thanks to Deakin staff Jenny Grenfell, Fiona Phillips, Jo Raphael and Stephen Seagrave for their guidance. The general brief for this was based around a couple of escher and dali paintings alongside some basic teaching space [...]]]></description>
			<content:encoded><![CDATA[<p><object width="480" height="295"><param name="movie" value="http://www.youtube.com/v/tC4FSOAxiSg&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/tC4FSOAxiSg&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"></embed></object></p>
<p><span>My build and design of the Deakin University Arts Island almost a year ago in January of 2008. Special thanks to Deakin staff Jenny Grenfell, Fiona Phillips, Jo Raphael and Stephen Seagrave for their guidance. The general brief for this was based around a couple of escher and dali paintings alongside some basic teaching space and gallery areas. The video captures the organic growth of the design ideas &#8211; it is still growing as all good builds should do! </span><span>The island has been in regular use by staff and students but closed to the general public.</span><br />
<span><br />
Medium rez 105MB MP4 available <a href="http://www.personalizemedia.com/DeakinArtsinSL.mp4" target="_blank">here</a>. Music composed and performed by Gary Hayes. These images with comments can be seen <a href="http://www.flickr.com/photos/garyhayes/sets/72157603522639571/" target="_blank">here</a>.<a title="http://www.flickr.com/photos/garyhayes/sets/72157603522639571" dir="ltr" rel="nofollow" href="http://www.flickr.com/photos/garyhayes/sets/72157603522639571" target="_blank"></a></span></p>
<p>Video, music &amp; 447 Images © Gary Hayes and Deakin University</p>
<p>Below is the flickr slideshow embedded as an alternative<br />
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="300" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="flashvars" value="&amp;offsite=true&amp;lang=en-us&amp;page_show_url=%2Fphotos%2Fgaryhayes%2Fsets%2F72157603522639571%2Fshow%2F&amp;page_show_back_url=%2Fphotos%2Fgaryhayes%2Fsets%2F72157603522639571%2F&amp;set_id=72157603522639571&amp;jump_to=" /><param name="allowFullScreen" value="true" /><param name="src" value="http://www.flickr.com/apps/slideshow/show.swf?v=63961" /><embed type="application/x-shockwave-flash" width="400" height="300" src="http://www.flickr.com/apps/slideshow/show.swf?v=63961" allowfullscreen="true" flashvars="&amp;offsite=true&amp;lang=en-us&amp;page_show_url=%2Fphotos%2Fgaryhayes%2Fsets%2F72157603522639571%2Fshow%2F&amp;page_show_back_url=%2Fphotos%2Fgaryhayes%2Fsets%2F72157603522639571%2F&amp;set_id=72157603522639571&amp;jump_to="></embed></object></p>
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		<title>The Vastness of Vastpark &#8211; Halloween 2008 Video Fun</title>
		<link>http://www.justvirtual.com/2008/10/29/the-vastness-of-vastpark-halloween-2008-video-fun/</link>
		<comments>http://www.justvirtual.com/2008/10/29/the-vastness-of-vastpark-halloween-2008-video-fun/#comments</comments>
		<pubDate>Wed, 29 Oct 2008 07:39:57 +0000</pubDate>
		<dc:creator>Gary Hazlitt</dc:creator>
				<category><![CDATA[Australia]]></category>
		<category><![CDATA[Environment Design]]></category>
		<category><![CDATA[Experimental]]></category>
		<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Virtual Worlds]]></category>
		<category><![CDATA[vastpark]]></category>
		<category><![CDATA[Academy]]></category>
		<category><![CDATA[aesthetics]]></category>
		<category><![CDATA[avatar]]></category>
		<category><![CDATA[Bruce Joy]]></category>
		<category><![CDATA[Contemporary]]></category>
		<category><![CDATA[contemporary composers]]></category>
		<category><![CDATA[dynamic shadows]]></category>
		<category><![CDATA[Festival]]></category>
		<category><![CDATA[Fun]]></category>
		<category><![CDATA[gary hayes]]></category>
		<category><![CDATA[GARY HAZLITT]]></category>
		<category><![CDATA[Halloween]]></category>
		<category><![CDATA[Immersion]]></category>
		<category><![CDATA[interactivity]]></category>
		<category><![CDATA[Julia]]></category>
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		<category><![CDATA[music in london]]></category>
		<category><![CDATA[Royal]]></category>
		<category><![CDATA[royal academy of music]]></category>
		<category><![CDATA[sound effects]]></category>
		<category><![CDATA[the Contemporary Composers Festival]]></category>
		<category><![CDATA[YouTube]]></category>

		<guid isPermaLink="false">http://www.justvirtual.com/?p=377</guid>
		<description><![CDATA[Another Hazlitt machinima! Lucky to be invited into yet another new world Vastpark (who hail from Melbourne, Australia)&#8230;just down the road, although Melbournians hate Sydneysiders, alledgedly! Even through it is a closed beta demo (called Immersion2) with very limited &#8216;interactivity&#8217; it gives a real sense of the potential of this new platform at least the [...]]]></description>
			<content:encoded><![CDATA[<p>Another Hazlitt machinima! Lucky to be invited into yet another new world <a href="http://www.vastpark.com" target="_blank">Vastpark</a> (who hail from Melbourne, Australia)&#8230;just down the road, although Melbournians hate Sydneysiders, alledgedly! Even through it is a closed beta demo (called Immersion2) with very limited &#8216;interactivity&#8217; it gives a real sense of the potential of this new platform at least the look/feel and physics. I do like the general aesthetics of the place and of course the icing on the cake, those lovely dynamic shadows. It would have been good to be logged in as an avatar and actually check out the aspect that separates it from being &#8216;just a virtual space&#8217; &#8211; but perhaps next time. For now I was inspired to do this quirky little machinima for Halloween as the demo is particularly scary&#8230;<br />
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/vPiCYDfP5xg&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/vPiCYDfP5xg&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>A machinima by Gary Hazlitt in the new virtual world <a href="http://www.vastpark.com" target="_blank">Vastpark</a></p>
<p>The music is by Gary Hayes performing live on his Salvi Julia (concert string spacing) Harp at the Contemporary Composers Festival run with the Royal Academy of Music in London a few years ago. There is added ambient mood and specialised sound effects using LogicStudio.</p>
<p>Filmed and Edited by Gary Hazlitt ©JustVirtual 2008</p>
<p>Medium rez (47MB MP4) download available <a href="http://www.justvirtual.com/VASTPARK HALLOWEEN.mp4" target="_blank">here</a></p>
<p>For Vastpark enquiries contact Bruce Joy on <a href="mailto:bruce@vastpark.com" target="_self">bruce@vastpark.com</a></p>
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		<title>Hiding and Seeking in Second Life, Cyborg Style</title>
		<link>http://www.justvirtual.com/2008/09/05/hiding-and-seeking-cyborg-style-in-second-life/</link>
		<comments>http://www.justvirtual.com/2008/09/05/hiding-and-seeking-cyborg-style-in-second-life/#comments</comments>
		<pubDate>Fri, 05 Sep 2008 02:45:03 +0000</pubDate>
		<dc:creator>Gary Hazlitt</dc:creator>
				<category><![CDATA[AI]]></category>
		<category><![CDATA[Building]]></category>
		<category><![CDATA[Community]]></category>
		<category><![CDATA[Crazy Talk 5]]></category>
		<category><![CDATA[Cyborg]]></category>
		<category><![CDATA[Digital Art]]></category>
		<category><![CDATA[Environment Design]]></category>
		<category><![CDATA[Environments]]></category>
		<category><![CDATA[Experimental]]></category>
		<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Gary Hazlitt Builds]]></category>
		<category><![CDATA[Identity]]></category>
		<category><![CDATA[Inhabitants]]></category>
		<category><![CDATA[Lip Sync]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Travel]]></category>
		<category><![CDATA[Windlight]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[Easter Saturday]]></category>
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		<category><![CDATA[gary hayes]]></category>
		<category><![CDATA[GARY HAZLITT]]></category>
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		<category><![CDATA[Imogen Heap]]></category>
		<category><![CDATA[JustVirtual]]></category>
		<category><![CDATA[Machinimatography]]></category>
		<category><![CDATA[space navigator]]></category>
		<category><![CDATA[Speak for Yourself]]></category>
		<category><![CDATA[YouTube]]></category>

		<guid isPermaLink="false">http://www.justvirtual.com/index.php/hiding-and-seeking-cyborg-style-in-second-life/</guid>
		<description><![CDATA[What to do on Easter Saturday afternoon? Why not create a quick &#8220;Cyborg questioning existance, looking for something and some meaning in her life&#8221; machinima. This idea came about from playing with one of the default characters in CT5 (Crazy Talk 5) and using various imported songs. I quickly made a spaceship so the &#8216;cyborg&#8217; [...]]]></description>
			<content:encoded><![CDATA[<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/Uj83uzJjhl8&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Uj83uzJjhl8&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>What to do on Easter Saturday afternoon? Why not create a quick &#8220;Cyborg questioning existance, looking for something and some meaning in her life&#8221; machinima. This idea came about from playing with one of the default characters in CT5 (Crazy Talk 5) and using various imported songs. I quickly made a spaceship so the &#8216;cyborg&#8217; can be seen in full body, and in which I (the Golem Robot character on the right seat) can sit and drive around various sims. The lip sync character is a CT5 &#8216;auto lip-sync&#8217; take against one of my long time ago <a href="http://www.brit.croydon.sch.uk/music/Albums/94/94.htm" target="_blank">ex students</a> (now a fully fledged pop diva) <a href="http://www.imogenheap.co.uk/" target="_blank">Imogen Heap&#8217;s </a>wonderful track &#8220;Hide and Seek&#8221; (I wanted something vocoderised, slightly robotic) although this goes a lot deeper thanks to Immi&#8217;s great words. Also the subtle head movements and eye positions were recorded in separate live takes withing CT5.</p>
<p>I needed three appropriate sims for the three phases of the song. Ones that had a sense of dawning, evolving and evolved &#8211; also that were off the ground, so the spaceship could move around, inside, under, over etc: Three sprang immediately to mind. Planet Mongo a space city (evolved &#8211; spelt wrong on video, not Mondo! sorry rush job ;-(), Svarga (dawning) and Deakin (that I built &#8211; evolving). The main process was a quick 5 hours but editing took about an hour longer than normal because of rendering, all those green screen shots (the head shots against the reversed Space Navigator backgrounds).</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
A medium rez, stereo MP4 52MB version can be downloaded <a href="http://www.muvedesign.com/SL_HIDEandSEEK.mp4" target="_blank">here</a><br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</p>
<p>Anyways hope you like this quick &#8216;sketch&#8217; &#8211; the following info is mostly duped from the YouTube description.</p>
<p>A machinima by Gary Hazlitt completed on easter Saturday afternoon 2008. The song &#8216;Hide and Seek&#8217; is by Imogen Heap from the album &#8216;Speak for Yourself&#8217;.</p>
<p>Special thanks to the creators of Second Life sims Planet Mongo built by Lumiere Noir (spelt wrong on video sorry, rushed, not Mondo!) and Svarga built by Svarog Laukosargas. Deakin sim and spaceship for this video built/designed by Gary Hayes.</p>
<p>Lip sync animation created using Crazy Talk 5, green screened in Final Cut. The spaceship shots were filmed live in Second Life.</p>
<p>Avatanimation, machinimatography and editing (in the usual 5 hours total!) by Gary Hazlitt</p>
<p>A JustVirtual Production<br />
© Gary Hazlitt 2008</p>
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		<title>Another Sensational Machinima in The Wall</title>
		<link>http://www.justvirtual.com/2008/08/31/another-sensational-machinima-in-the-wall/</link>
		<comments>http://www.justvirtual.com/2008/08/31/another-sensational-machinima-in-the-wall/#comments</comments>
		<pubDate>Sun, 31 Aug 2008 09:28:11 +0000</pubDate>
		<dc:creator>Gary Hazlitt</dc:creator>
				<category><![CDATA[Creative Collaboration]]></category>
		<category><![CDATA[Digital Art]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Performance]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Sound Design]]></category>
		<category><![CDATA[Alexandria]]></category>
		<category><![CDATA[ALEXANDRIA Dancing]]></category>
		<category><![CDATA[animated puppets]]></category>
		<category><![CDATA[BING Animations]]></category>
		<category><![CDATA[BONETTO]]></category>
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		<category><![CDATA[caravaggio]]></category>
		<category><![CDATA[CARAVAGGIO BONETTO Original Music]]></category>
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		<category><![CDATA[Director Debbie Trilling]]></category>
		<category><![CDATA[Floyd]]></category>
		<category><![CDATA[Full 43 Minute Version Available Soon]]></category>
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		<category><![CDATA[The Wall]]></category>
		<category><![CDATA[THE WALL V]]></category>
		<category><![CDATA[The Wall'    Song]]></category>
		<category><![CDATA[Tzara]]></category>
		<category><![CDATA[virtual show]]></category>

		<guid isPermaLink="false">http://www.justvirtual.com/?p=361</guid>
		<description><![CDATA[I spent three early mornings last week capturing three times, in its entirety (a full 43 minutes) CARPs inventive and emotionally driven version of Pink Floyd&#8217;s 1980&#8242;s album, The Wall. It was a truly international group that spent many hours developing and performing a Virtual Show to music that reaches a new audience every few [...]]]></description>
			<content:encoded><![CDATA[<p>I spent three early mornings last week capturing three times, in its entirety (a full 43 minutes) <a href="http://diabolus.ning.com/" target="_blank">CARPs</a> inventive and emotionally driven version of Pink Floyd&#8217;s 1980&#8242;s album, The Wall. It was a truly international group that spent many hours developing and performing a Virtual Show to music that reaches a new audience every few years. Thanks to <a href="http://sl.nmc.org/tag/thewall/" target="_blank">NMC as usual for hosting this</a> and other cutting edge Second Life events!I will be editing down the full show in the next few days, in sequence as performed, but this upload is my personal expression of what I experienced.</p>
<p>A well known track from the album was wisely left off by Director Debbie Trilling due to it&#8217;s popularity but while I was putting together this &#8216;mash-up&#8217; compilation I tried a recording of the reunion performance of the Comfortably Numb at Live 8 a few years ago and was entranced by the synergy of visual and song. Hope you do too. Credits after the embed of my film below.</p>
<p><span>Medium quality (90MB MP4) download <a href="http://www.justvirtual.com/SL_TheWall_v2_ComfNumb.mp4" target="_blank">available here</a>. Worth playing full screen with the volume up and the lights down <img src='http://www.justvirtual.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
</span></p>
<p><strong><span>SECOND LIFE &#8211; THE WALL V-2 FILM</span></strong></p>
<p><object width="425" height="350" data="http://www.youtube.com/v/ytbO_LnrOIc" type="application/x-shockwave-flash"><param name="src" value="http://www.youtube.com/v/ytbO_LnrOIc" /></object></p>
<p><span>A special long form promo edit of the Live Virtual Show&#8230;Machinimatography &amp; Editing: GARY HAZLITT</span></p>
<p><strong>SECOND LIFE &#8211; THE WALL V-2</strong><br />
Creative Director: DEBBIE TRILLING Producer: VELAZQUEZ BONETTO</p>
<p>Special thanks for valuable contributions from: Haven Colville, Scio Kamanchi, Gypsy Paz, Lyddyn Tzara, Celeste Moonlight, DJ Jenns, windyy Lane, NMC Campus and George W Bush and, of course, Pink Floyd&#8217;s incredible album &#8216;The Wall&#8217;</p>
<p>Song selected for this compilation by Gary Hazlitt, The &#8216;Live 8&#8242; Version COMFORTABLY NUMB (please note: not featured in the live show)</p>
<p>Creative Director: DEBBIE TRILLING<br />
Producer: VELAZQUEZ BONETTO<br />
Wall Design and Build: ELFOD NEMETH<br />
Animated Puppets: DUGGY BING<br />
Animations: CARAVAGGIO BONETTO<br />
Original Music: JUNIVERS STOCKHOLM &amp; JOSINA BURGESS<br />
Stills Photography: ADEC ALEXANDRIA<br />
Dancing &amp; Joyfulness: KLUTE CUPPLOA &amp; SOUTHERN RIPTID</p>
<p>Filmed &amp; Edited: GARY HAZLITT © JustVirtual.com 2008</p>
<p>SECOND LIFE &#8211; THE WALL V-2 FILM &#8220;Mother Should I  Trust the Government&#8221; Full 43 Minute Version Available Soon<a title="http://www.justvirtual.com" dir="ltr" rel="nofollow" href="../" target="_blank"><br />
</a></p>
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		<title>Run SilkCharm Run in Alpha City Berlin, Twinity</title>
		<link>http://www.justvirtual.com/2008/08/31/run-silkcharm-run-in-alpha-city-berlin-twinity/</link>
		<comments>http://www.justvirtual.com/2008/08/31/run-silkcharm-run-in-alpha-city-berlin-twinity/#comments</comments>
		<pubDate>Sun, 31 Aug 2008 09:02:39 +0000</pubDate>
		<dc:creator>Gary Hazlitt</dc:creator>
				<category><![CDATA[Digital Art]]></category>
		<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Performance]]></category>
		<category><![CDATA[Role Playing]]></category>
		<category><![CDATA[Travel]]></category>
		<category><![CDATA[Virtual Tourism]]></category>
		<category><![CDATA[Virtual Worlds]]></category>
		<category><![CDATA[Alpha City]]></category>
		<category><![CDATA[avatar]]></category>
		<category><![CDATA[Believe]]></category>
		<category><![CDATA[Berlin]]></category>
		<category><![CDATA[chocolate]]></category>
		<category><![CDATA[city berlin]]></category>
		<category><![CDATA[desperate search]]></category>
		<category><![CDATA[film features]]></category>
		<category><![CDATA[Filmed & Edited]]></category>
		<category><![CDATA[franka potente]]></category>
		<category><![CDATA[GARY HAZLITT]]></category>
		<category><![CDATA[Johnny Klimek]]></category>
		<category><![CDATA[Life]]></category>
		<category><![CDATA[Potente]]></category>
		<category><![CDATA[Reinhold Heil Feat]]></category>
		<category><![CDATA[run lola run]]></category>
		<category><![CDATA[Run SilkCharm Run]]></category>
		<category><![CDATA[running]]></category>
		<category><![CDATA[running attire]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[SilkCharm]]></category>
		<category><![CDATA[Tom Tykwer]]></category>
		<category><![CDATA[twinity]]></category>

		<guid isPermaLink="false">http://www.justvirtual.com/?p=355</guid>
		<description><![CDATA[I am continually beta testing up coming virtual worlds and one that is showing early promise is Twinity. Although lacking many of the &#8216;detailed&#8217; features of Second Life it has its own specialities that I will cover in a longer post. One thing that is very impressive off the block is the scale of the [...]]]></description>
			<content:encoded><![CDATA[<p>I am continually beta testing up coming virtual worlds and one that is showing early promise is <a href="http://twinity.com/en" target="_blank">Twinity</a>. Although lacking many of the &#8216;detailed&#8217; features of Second Life it has its own specialities that I will cover in a longer post. One thing that is very impressive off the block is the scale of the world built, unlike Second Life, at scale and gives a real sense of distance in comparison with the real world (which Twinity is focusing on).</p>
<p>So for this next Gary Hazlitt machinima I fiddled with <a href="http://silkcharm.blogspot.com/" target="_blank">SilkCharm</a>&#8216;s avatar (or is that SilkCharm herself?) uploading some portrait faces to map onto the face &amp; body and equipped her with suitable running attire fore this &#8216;<a href="http://en.wikipedia.org/wiki/Run_Lola_Run" target="_blank">Run Lola Run</a>&#8216; lookalike (and big soundalike thanks to Twyker&#8217;s music). The film features Franka Potente running around the backstreets of Berlin trying to get some money for her criminal boyfriend (and goes back in time twice). SilkCharm though was just getting some exercise&#8230;or as she suggested in the comments on the video &#8216;in desperate search of chocolate&#8217; ! Enjoy&#8230;oh before that one interesting effect in here. At one point in the recording I fell off the world and started hurtling south/down or just out of the sim &#8211; the running SilkCharm began to &#8216;break up&#8217; slowly. As I still had the record on you can see the effect at the start and end of the movie which is quite an attractive &#8216;inworld&#8217; effect <img src='http://www.justvirtual.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="350" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.youtube.com/v/6_HHTyF0UIM" /><embed type="application/x-shockwave-flash" width="425" height="350" src="http://www.youtube.com/v/6_HHTyF0UIM"></embed></object></p>
<p><span><strong>A Machinima by GARY HAZLITT starring SILKCHARM</strong><br />
&#8216;Run SilkCharm Run&#8217; Filmed in the Beta Virtual World TWINITY (Alpha City Berlin) &#8211; more info on the <a href="http://twinity.com/en" target="_blank">Twinity</a> site</span></p>
<p>MUSIC &#8220;Believe&#8221; by Tom Tykwer, Johnny Klimek and Reinhold Heil Feat: Voice of Franka Potente from the film &#8216;Run Lola Run&#8217;</p>
<p>Filmed &amp; Edited (in 3 hours) by GARY HAZLITT</p>
<p>Shot in the &#8216;massive&#8217; Berlin simulator in Twinity featuring areas around <a href="http://en.wikipedia.org/wiki/Brandenberg_Gate" target="_blank">Brandenburg Gate</a> and <a href="http://en.wikipedia.org/wiki/Alexander_Platz" target="_blank">Alexanderplatz</a></p>
<p>Many thanks to <a href="http://silkcharm.blogspot.com" target="_blank">SilkCharm</a> &amp; A &#8216;New World&#8217; Twinity</p>
<p>© JustVirtual Productions 2008<br />
<a title="http://www.justvirtual.com" dir="ltr" rel="nofollow" href="../" target="_blank">http://www.justvirtual.com</a></p>
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		<title>Love Makes the Worlds Go Round &#8211; The Soul of Icarus Video</title>
		<link>http://www.justvirtual.com/2008/08/26/love-makes-the-worlds-go-round-the-soul-of-icarus-video/</link>
		<comments>http://www.justvirtual.com/2008/08/26/love-makes-the-worlds-go-round-the-soul-of-icarus-video/#comments</comments>
		<pubDate>Tue, 26 Aug 2008 04:47:01 +0000</pubDate>
		<dc:creator>Gary Hazlitt</dc:creator>
				<category><![CDATA[Bio World]]></category>
		<category><![CDATA[Creative Collaboration]]></category>
		<category><![CDATA[Digital Art]]></category>
		<category><![CDATA[Environments]]></category>
		<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Friends]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Gary Hazlitt Builds]]></category>
		<category><![CDATA[Identity]]></category>
		<category><![CDATA[Inworld relationships]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Virtual Worlds]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[CityScape]]></category>
		<category><![CDATA[Cubrisound]]></category>
		<category><![CDATA[edge]]></category>
		<category><![CDATA[gary hayes]]></category>
		<category><![CDATA[GARY HAZLITT]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[guillaume appollinaire]]></category>
		<category><![CDATA[Icarus]]></category>
		<category><![CDATA[JustVirtual]]></category>
		<category><![CDATA[leonardo da vinci]]></category>
		<category><![CDATA[Machinimatography]]></category>
		<category><![CDATA[marni]]></category>
		<category><![CDATA[NBC]]></category>
		<category><![CDATA[online game]]></category>
		<category><![CDATA[relationships]]></category>
		<category><![CDATA[SilkCharm]]></category>
		<category><![CDATA[Soul]]></category>
		<category><![CDATA[world quest]]></category>
		<category><![CDATA[WoW]]></category>
		<category><![CDATA[YouTube]]></category>

		<guid isPermaLink="false">http://www.justvirtual.com/?p=342</guid>
		<description><![CDATA[A two world machinima I did this week exploring the themes of a cross-world quest for love, mixed-reality and online game relationships. The song &#8216;The Soul of Icarus&#8221; was composed and sung by Gary Hayes © Cubrisound 2004 and a special thanks to my co-star, SilkCharm for her patience and WoW&#8217;ness. There are some nice [...]]]></description>
			<content:encoded><![CDATA[<p><a title="Soul-Of-Icarus-06 by Gary Hayes, on Flickr" href="http://www.flickr.com/photos/garyhayes/2782773707/"><img src="http://farm4.static.flickr.com/3152/2782773707_43d1a81eaf.jpg" alt="Soul-Of-Icarus-06" width="500" height="280" /></a></p>
<p><span>A two world machinima I did this week exploring the themes of a cross-world quest for love, mixed-reality and online game relationships. The song &#8216;The Soul of Icarus&#8221; was composed and sung by Gary Hayes © Cubrisound 2004 and a special thanks to my co-star, <a href="http://silkcharm.blogspot.com/" target="_blank">SilkCharm</a> for her patience and WoW&#8217;ness. There are some nice Flickr film <a href="http://www.flickr.com/photos/garyhayes/sets/72157606863390712/" target="_blank">stills here too</a>! and I am really spoiling you now a s</span>election of video sites with the film on here &#8211; <a href="http://www.youtube.com/watch?v=cA2J2Ctzjzs">YouTube</a>, <a href="http://www.metacafe.com/watch/1648353//">Metacafe</a>, <a href="http://video.google.com/videoplay?docid=9157372397773378221">Google</a> and <a href="http://www.blip.tv/file/1190811">Blip.tv</a></p>
<blockquote><p><span>&#8220;Come to the edge. We can&#8217;t. We&#8217;re afraid. Come to the edge. We can&#8217;t. We will fall! Come to the edge. And they came. And he pushed them. And they flew&#8221;. &#8211; Guillaume Appollinaire </span></p></blockquote>
<p><object width="425" height="350" data="http://www.youtube.com/v/cA2J2Ctzjzs" type="application/x-shockwave-flash"><param name="src" value="http://www.youtube.com/v/cA2J2Ctzjzs" /></object><br />
<span>Credits:</span></p>
<ul>
<li><span>Filmed in World of Warcraft and Second Life sims: </span></li>
<li><span>CityScape from NBC and Marni created by Gary Hazlitt. </span></li>
<li><span>Medium rez download (85MB MP4) available <a href="http://www.justvirtual.com/Icarus_Love_Worlds_Round.mp4" target="_blank">here</a>.</span></li>
<li><span>Machinimatography and editing by Gary Hazlitt © JustVirtual 2008</span></li>
</ul>
<blockquote><p><span>&#8220;And once you have tasted flight, you will walk the earth with your eyes turned skyward, for there you have been and there you long to return&#8230;&#8221; &#8211; Leonardo Da Vinci </span></p></blockquote>
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		<title>True Immersion &#8211; Templum Ex Obscurum</title>
		<link>http://www.justvirtual.com/2008/08/26/true-immersion-templum-ex-obscurum/</link>
		<comments>http://www.justvirtual.com/2008/08/26/true-immersion-templum-ex-obscurum/#comments</comments>
		<pubDate>Tue, 26 Aug 2008 04:01:13 +0000</pubDate>
		<dc:creator>Gary Hazlitt</dc:creator>
				<category><![CDATA[Digital Art]]></category>
		<category><![CDATA[Environment Design]]></category>
		<category><![CDATA[Environments]]></category>
		<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Travel]]></category>
		<category><![CDATA[Virtual Tourism]]></category>
		<category><![CDATA[Virtual Worlds]]></category>
		<category><![CDATA[BARON GRAYSON]]></category>
		<category><![CDATA[Bettina]]></category>
		<category><![CDATA[frame rates]]></category>
		<category><![CDATA[gary hayes]]></category>
		<category><![CDATA[GARY HAZLITT]]></category>
		<category><![CDATA[grayson]]></category>
		<category><![CDATA[hat tip]]></category>
		<category><![CDATA[hazlitt]]></category>
		<category><![CDATA[improvisation]]></category>
		<category><![CDATA[martin backpacker guitar]]></category>
		<category><![CDATA[medium quality]]></category>
		<category><![CDATA[NPIRL]]></category>
		<category><![CDATA[Obscurum]]></category>
		<category><![CDATA[playback]]></category>
		<category><![CDATA[quicky]]></category>
		<category><![CDATA[space navigator]]></category>
		<category><![CDATA[steinway grand piano]]></category>
		<category><![CDATA[templum]]></category>
		<category><![CDATA[true immersion]]></category>
		<category><![CDATA[vignette]]></category>

		<guid isPermaLink="false">http://www.justvirtual.com/?p=336</guid>
		<description><![CDATA[Now I have had some time back in Second Life nice to visit a very special build, hat tip to Bettina over at NPIRL. As well as being inspired to pop over to this wonderfully rich sim designed and built by Baron Grayson I joined in the challenge of photographing it in stills (flickr set [...]]]></description>
			<content:encoded><![CDATA[<p><a title="Templum ex Obscurum_034.bmp by Gary Hayes, on Flickr" href="http://www.flickr.com/photos/garyhayes/2772001403/"><img src="http://farm4.static.flickr.com/3026/2772001403_13ac93cae2.jpg" alt="Templum ex Obscurum_034.bmp" width="500" height="296" /></a></p>
<p>Now I have had some time back in Second Life nice to visit a very special build, hat tip to <a href="http://npirl.blogspot.com/2008/08/photographic-celebration-gets-underway.html" target="_blank">Bettina over at NPIRL</a>. As well as being inspired to pop over to this wonderfully rich sim designed and built by <a href="http://mytryst.net" target="_blank">Baron Grayson</a> I joined in the challenge of photographing it in stills (<a href="http://www.flickr.com/photos/garyhayes/sets/72157606791115074/" target="_blank">flickr set here</a>) and video. Some of these are below and of course the video is a quicky mostly single long shot using the space navigator &#8211; of course, what else <img src='http://www.justvirtual.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>So video, then description followed by some more nice stills <img src='http://www.justvirtual.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><object width="425" height="350" data="http://www.youtube.com/v/SyYho5sQrPk" type="application/x-shockwave-flash"><param name="src" value="http://www.youtube.com/v/SyYho5sQrPk" /></object></p>
<p><span>A Space Navigator Machinima by  GARY HAZLITT. Second Life Island Creation by  BARON GRAYSON. Steinway Grand Piano and Martin Backpacker Guitar One Take Improvisation by  GARY HAYES © 2008. Medium quality (69.5MB mp4 available <a href="http://www.justvirtual.com/templum_ex_obscurum.mp4" target="_blank">here </a></span></p>
<p>&#8220;filmed in one take, then re-edited, vignette and desaturate filters added in places. Most of the playback made twice speed to improve smoothness as sim had quite low frame rates during capture. Enjoy&#8221; The wonderful Second Life 3rd generation sim, Templum ex Obscurum by Baron Grayson, machinima by Gary Hazlitt in one three hour session.</p>
<p><a title="Templum ex Obscurum_048.bmp by Gary Hayes, on Flickr" href="http://www.flickr.com/photos/garyhayes/2772848690/"><img src="http://farm4.static.flickr.com/3232/2772848690_07092fcfe4.jpg" alt="Templum ex Obscurum_048.bmp" width="500" height="296" /></a></p>
<p><a title="Templum ex Obscurum_015.bmp by Gary Hayes, on Flickr" href="http://www.flickr.com/photos/garyhayes/2772000253/"><img src="http://farm4.static.flickr.com/3210/2772000253_fbf4e1629c.jpg" alt="Templum ex Obscurum_015.bmp" width="500" height="296" /></a></p>
<p><a title="Templum ex Obscurum_042.bmp by Gary Hayes, on Flickr" href="http://www.flickr.com/photos/garyhayes/2772848234/"><img src="http://farm4.static.flickr.com/3260/2772848234_39d75ef625.jpg" alt="Templum ex Obscurum_042.bmp" width="500" height="296" /></a></p>
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