Archive for the 'Virtual Worlds' category

The Vastness of Vastpark - Halloween 2008 Video Fun

October 29, 2008 5:39 pm

Another Hazlitt machinima! Lucky to be invited into yet another new world Vastpark (who hail from Melbourne, Australia)…just down the road, although Melbournians hate Sydneysiders, alledgedly! Even through it is a closed beta demo (called Immersion2) with very limited ‘interactivity’ it gives a real sense of the potential of this new platform at least the look/feel and physics. I do like the general aesthetics of the place and of course the icing on the cake, those lovely dynamic shadows. It would have been good to be logged in as an avatar and actually check out the aspect that separates it from being ‘just a virtual space’ - but perhaps next time. For now I was inspired to do this quirky little machinima for Halloween as the demo is particularly scary…

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A machinima by Gary Hazlitt in the new virtual world Vastpark

The music is by Gary Hayes performing live on his Salvi Julia (concert string spacing) Harp at the Contemporary Composers Festival run with the Royal Academy of Music in London a few years ago. There is added ambient mood and specialised sound effects using LogicStudio.

Filmed and Edited by Gary Hazlitt ©JustVirtual 2008

Medium rez (47MB MP4) download available here

For Vastpark enquiries contact Bruce Joy on bruce@vastpark.com

Full 44 Minute Machinima of The Wall V-2 in Second Life

September 14, 2008 7:51 am

As promised a full cut of this great virtual stage show. Because of the annoyances of YouTube it is split into five 9 minute sections without titles at the breaks.

A full 500MB version with uninterrupted play will be linked from here soon.

The Cybernetics Arts Research Project - SECOND LIFE - THE WALL V-2

Performed live in front of a audience at the New Media Consortium West sim in Second Life.

  • Creative Director: DEBBIE TRILLING
  • Producer: VELAZQUEZ BONETTO
  • A JustVirtual Film - Machinimatography & Editing: GARY HAZLITT

THE FULL 44 MINUTE EXPERIENCE EMBEDDED AS A YOUTUBE PLAYLIST BELOW - ENJOY.

Features songs: In the Flesh, The Thin Ice, Mother, Young Lust, One of My Turns, The Trial, Goodbye Cruel World, Is there Anybody Out There and an original piece by JUNIVERS STOCKHOLM & JOSINA BURGESS “Break Those Walls”

Filmed & Edited: GARY HAZLITT
© JustVirtual.com 2008

Run SilkCharm Run in Alpha City Berlin, Twinity

August 31, 2008 7:02 pm

I am continually beta testing up coming virtual worlds and one that is showing early promise is Twinity. Although lacking many of the ‘detailed’ features of Second Life it has its own specialities that I will cover in a longer post. One thing that is very impressive off the block is the scale of the world built, unlike Second Life, at scale and gives a real sense of distance in comparison with the real world (which Twinity is focusing on).

So for this next Gary Hazlitt machinima I fiddled with SilkCharm’s avatar (or is that SilkCharm herself?) uploading some portrait faces to map onto the face & body and equipped her with suitable running attire fore this ‘Run Lola Run‘ lookalike (and big soundalike thanks to Twyker’s music). The film features Franka Potente running around the backstreets of Berlin trying to get some money for her criminal boyfriend (and goes back in time twice). SilkCharm though was just getting some exercise…or as she suggested in the comments on the video ‘in desperate search of chocolate’ ! Enjoy…oh before that one interesting effect in here. At one point in the recording I fell off the world and started hurtling south/down or just out of the sim - the running SilkCharm began to ‘break up’ slowly. As I still had the record on you can see the effect at the start and end of the movie which is quite an attractive ‘inworld’ effect :)

A Machinima by GARY HAZLITT starring SILKCHARM
‘Run SilkCharm Run’ Filmed in the Beta Virtual World TWINITY (Alpha City Berlin) - more info on the Twinity site

MUSIC “Believe” by Tom Tykwer, Johnny Klimek and Reinhold Heil Feat: Voice of Franka Potente from the film ‘Run Lola Run’

Filmed & Edited (in 3 hours) by GARY HAZLITT

Shot in the ‘massive’ Berlin simulator in Twinity featuring areas around Brandenburg Gate and Alexanderplatz

Many thanks to SilkCharm & A ‘New World’ Twinity

© JustVirtual Productions 2008
http://www.justvirtual.com

Love Makes the Worlds Go Round - The Soul of Icarus Video

August 21, 2008 2:47 pm

Soul-Of-Icarus-06

A two world machinima I did this week exploring the themes of a cross-world quest for love, mixed-reality and online game relationships. The song ‘The Soul of Icarus” was composed and sung by Gary Hayes © Cubrisound 2004 and a special thanks to my co-star, SilkCharm for her patience and WoW’ness. There are some nice Flickr film stills here too! and I am really spoiling you now a selection of video sites with the film on here - YouTube, Metacafe, Google and Blip.tv

“Come to the edge. We can’t. We’re afraid. Come to the edge. We can’t. We will fall! Come to the edge. And they came. And he pushed them. And they flew”. - Guillaume Appollinaire


Credits:

  • Filmed in World of Warcraft and Second Life sims:
  • CityScape from NBC and Marni created by Gary Hazlitt.
  • Medium rez download (85MB MP4) available here.
  • Machinimatography and editing by Gary Hazlitt © JustVirtual 2008

“And once you have tasted flight, you will walk the earth with your eyes turned skyward, for there you have been and there you long to return…” - Leonardo Da Vinci

SL Melbourne - The Demolition Cranes and Bulldozers move in

2:08 pm

So I will be wearing my worksite hardhat next week and taking apart our ‘creation’ pixel brick by pixel brick. It will make way for a fresh start though, a brave new world, a small patch on ‘Furry’ ABC Island…

Melbourne Demolition 10

Melbourne Demolition 09

Melbourne Demolition 08

and a reminder of what it was like in its opening glory :)

True Immersion - Templum Ex Obscurum

2:01 pm

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Now I have had some time back in Second Life nice to visit a very special build, hat tip to Bettina over at NPIRL. As well as being inspired to pop over to this wonderfully rich sim designed and built by Baron Grayson I joined in the challenge of photographing it in stills (flickr set here) and video. Some of these are below and of course the video is a quicky mostly single long shot using the space navigator - of course, what else :)

So video, then description followed by some more nice stills :)

A Space Navigator Machinima by  GARY HAZLITT. Second Life Island Creation by  BARON GRAYSON. Steinway Grand Piano and Martin Backpacker Guitar One Take Improvisation by  GARY HAYES © 2008. Medium quality (69.5MB mp4 available here

“filmed in one take, then re-edited, vignette and desaturate filters added in places. Most of the playback made twice speed to improve smoothness as sim had quite low frame rates during capture. Enjoy” The wonderful Second Life 3rd generation sim, Templum ex Obscurum by Baron Grayson, machinima by Gary Hazlitt in one three hour session.

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Holiday Video - from other Worlds Holiday Video

1:36 pm

I took a ‘break’ in over fifty worlds comprising the current metaverse, here is the holiday video…

I ventured into fifty of them to review and sample the culture, creative, business and educational potential. On my travels I got out my virtual camera and decided to capture a bunch of small vignettes which quickly turned into a body of audio visual delights - so decided to create a nice seven minute video for posterity.

With over 300 million frequenting or registering for the non-game based worlds and millions of new investment in 2nd and 3rd generation services there seems to be no stopping them…Enjoy

75MB MP4 Download available at http://www.justvirtual.com/SVWS_2008.mp4

Here is a list of the worlds featured in my video in order of appearance:

Video details:

The ‘Social Virtual’ World’s A Stage
A Film by Gary Hayes © Personalizemedia 2008
http://www.personalizemedia.com

“This is not a Game” - Music composed and performed by
Gary Hayes http://www.cubrisound.com

Google Lively - Gazlitt’s Angel’s Nest

July 10, 2008 10:05 am

A test page to see if this Google Lively custom room embed works in wordpress…

DC Spensley’s SkyDancer’s “Second Spring” into Life

January 8, 2008 11:28 am

As official documenter/machinimatographer for the SkyDancers I was lucky to have been at the dress rehearsal and premier of this groundbreaking new show by DanCoyote’s troupe and created this trailer to help get those virtual bums on seats.

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You can download a 15MB medium rez MP4 here. It was fantastic to experience this next generation performance and witness a new layer, a narrative across the three musical movements in addition to what has been visually more abstract in the past. Other exciting elements included the movement by the dancers around the volumous space triggering elements of the soundscape and the long prim cascades they are wearing integrating seamlessly with the more static set elements. A show well worth going to (if you can get tickets) and yes, I know, my little trailer and previous well received captures of the shows only gets half way there in terms of capturing the essence (see bottom of post)…but you who are not in this world are watching/reading this ;-)

75 still photos on flickr here. Here is the official blurb

New Media Consortium (NMC) proudly presents:
DanCoyote’s ZeroG SkyDancers Third Production:
“Second Spring”.

Second Spring is a completely LIVE story performance. SkyDancers perform in-flight choreography without the benefit of animations or gestures of any kind following cues given in REAL TIME on a private IM channel. DanCoyote “calls” the show to keep time with the score written and performed by ZeroOne Paz.

DanCoyote and Technical Director ZenMondo Wormser have pulled out all the stops this time and created the most dynamic stage set ever. Set pieces will evolve, vanish and change position as the story plays out.

Production Designer Queue Marlowe has created an incredible array of SkyDancer costumes called “cascades” that are change many times over the hour long show.

Set pieces have been created by venerable Second Life artists Jopsy Pendragon and Nand Nerd. Expect the unexpected!

To be our guest at this performance please send a message to DanCoyote Antonelli. DanCoyote will invite you to join the tickets group. Seating is very limited so only members of the tickets group will be admitted to the performance space.

Please contribute generously to the donation kiosk. A production of this quality and depth takes many hundreds of hours to prepare as well as tens of thousands of Linden dollars to produce. Suggested donation is $3000 Lindens with a sliding scale from $1000 up.

Cheers!

DanCoyote Antonelli, Producer Director, ZeroG SkyDancers

=========Press Release=========
For Immediate Release

New Media Consortium Presents
ZeroG SkyDancers III - Virtual Flight Choreography

Pioneering Performing Arts Soar in the Metaverse - Again - Under the Direction of DanCoyote Antonelli

January 1, 2008, (Second Life) - Avatar DanCoyote Antonelli is accustomed to breaking new ground. Even in virtual worlds he is considered avant guarde. The real man controlling that avatar, DC Spensley, has been wowing virtual audiences since 2006 with art installations that would not be possible in real life, but perhaps the most coveted ticket in all of Second Life is one to a performance by his ZeroG SkyDancers. On January 6, 2008, the premiere of the highly anticipated, third, completely redesigned production of ZeroG SkyDancers will debut.

Second Life’s history making, critically acclaimed world performance group, the ZeroG SkyDancers is a new form of ensemble performance that uses the airspace of this virtual world, resulting in a cross between water ballet and aerial acrobatics, in ways that would not be possible in the physical world. Wearing spectacular, flowing costumes called cascades - that are many times larger than their avatars - the SkyDancers move through space, and become part of the stage themselves. Altering and evolving, their flight triggers audio samples, which provide a unique layer to the original musical score commissioned for the production.††

The production, sponsored by the New Media Consortium (NMC), will introduce an all-new reactive-interactive stage set that is repeatedly and dramatically transformed over the hour long performance. The ZeroG SkyDancers III will formally debut at 9PM Pacific Standard Time, Sunday, January 6, 2008 in the virtual world of Second Life. Seating is limited, but the show will run every week during the first 90 days of 2008, to accommodate the most guests possible. Tickets will cost $10 US ($3000 Lindens) a piece. For ticket information, please contact Spensley directly at dc@spensley.com.

Those with tickets will need to complete a 5 minute registration process with Second Life, http://www.secondlife.com , in order to access the ZeroG SkyDancers III performance.† A basic account is absolutely free, includes unlimited access to Second Life’s tools, events and communities.†Spensley recommends that audience members spend a minimum of 15 minutes learning the basic skills of the Second Life world prior to attending the performance. “Familiarizing yourself with basic navigation of Second Life will add even more enjoyment to the show,” said Spensley.

Gary Hazlitt’s video’s of two previous ZeroG SkyDancers II performances are available at YouTube and have received nearly 15 thousand views. “It’s difficult to convey the dramatic and immersive effects of the Second Life virtual world in a 2-D web environment, however the videos do convey the overall concept of the performance,” said Spensley.

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My Mini Machinima of My Build of a Slice of Melbourne

October 16, 2007 9:38 pm

Still playing catch-up on blog posts. Busy, busy as always creating big builds in this world for entertainment properties, real world companies, learning and some just for pleasure - but I still have time to make delightful machinima ;-) This one is of mine and a friends (Benjo Zabelin) build of a little ‘piece-of-a-place’ called Melbourne, Australia (still not sure where that is!).
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Another Gary, a bio one ;-), managed to take over four hundred images plus hours and hours of sound so I could recreate what it is like to be out there, with you folk in one of your most popular cities. Umm very cramped I must say. Anyway as you can see below it generated lots of Second Life press interest and it was fun creating a few token, Second Life not possible in real life elements.

ABC Second Life Melbourne Laneways Soft Launch 12

Here’s a SLURL too. and a load of links…

SL News - Australian city Melbourne Laneways comes alive in SL

Australia SL News Source SLOZ - Virtual Melbourne has arrived

Shhhhhhhh - melbourne laneways in second life. NOOOOOOOO

Second Life Insider - Melbourne Laneways comes to life at ABC Island

Victorian Government - Victoria - Would your Business benefit from a Second Life?

TheProjectFactory - Melbourne Laneways Come to Life for Multimedia Victoria

Boxxet Second Life - Melbourne Laneways comes to Life

Multimedia Victoria - Virtual Worlds (Melbourne Laneways Case Study)

GDay World - Melbourne Laneways in SL

Mal Burns Annex - Melbourne Laneways Comes to Life

Avatars in Melbourne ABC Laneways 05

Posted by Gary Hazlitt from inworld © 2007

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