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	<title>JUST VIRTUAL &#187; AI</title>
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	<description>Stories and voices from virtual worlds</description>
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		<title>Hiding and Seeking in Second Life, Cyborg Style</title>
		<link>http://www.justvirtual.com/2008/09/05/hiding-and-seeking-cyborg-style-in-second-life/</link>
		<comments>http://www.justvirtual.com/2008/09/05/hiding-and-seeking-cyborg-style-in-second-life/#comments</comments>
		<pubDate>Fri, 05 Sep 2008 02:45:03 +0000</pubDate>
		<dc:creator>Gary Hazlitt</dc:creator>
				<category><![CDATA[AI]]></category>
		<category><![CDATA[Building]]></category>
		<category><![CDATA[Community]]></category>
		<category><![CDATA[Crazy Talk 5]]></category>
		<category><![CDATA[Cyborg]]></category>
		<category><![CDATA[Digital Art]]></category>
		<category><![CDATA[Environment Design]]></category>
		<category><![CDATA[Environments]]></category>
		<category><![CDATA[Experimental]]></category>
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		<category><![CDATA[Gary Hazlitt Builds]]></category>
		<category><![CDATA[Identity]]></category>
		<category><![CDATA[Inhabitants]]></category>
		<category><![CDATA[Lip Sync]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Travel]]></category>
		<category><![CDATA[Windlight]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[Easter Saturday]]></category>
		<category><![CDATA[edge]]></category>
		<category><![CDATA[gary hayes]]></category>
		<category><![CDATA[GARY HAZLITT]]></category>
		<category><![CDATA[hazlitt]]></category>
		<category><![CDATA[Imogen Heap]]></category>
		<category><![CDATA[JustVirtual]]></category>
		<category><![CDATA[Machinimatography]]></category>
		<category><![CDATA[space navigator]]></category>
		<category><![CDATA[Speak for Yourself]]></category>
		<category><![CDATA[YouTube]]></category>

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		<description><![CDATA[What to do on Easter Saturday afternoon? Why not create a quick &#8220;Cyborg questioning existance, looking for something and some meaning in her life&#8221; machinima. This idea came about from playing with one of the default characters in CT5 (Crazy Talk 5) and using various imported songs. I quickly made a spaceship so the &#8216;cyborg&#8217; [...]]]></description>
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<p>What to do on Easter Saturday afternoon? Why not create a quick &#8220;Cyborg questioning existance, looking for something and some meaning in her life&#8221; machinima. This idea came about from playing with one of the default characters in CT5 (Crazy Talk 5) and using various imported songs. I quickly made a spaceship so the &#8216;cyborg&#8217; can be seen in full body, and in which I (the Golem Robot character on the right seat) can sit and drive around various sims. The lip sync character is a CT5 &#8216;auto lip-sync&#8217; take against one of my long time ago <a href="http://www.brit.croydon.sch.uk/music/Albums/94/94.htm" target="_blank">ex students</a> (now a fully fledged pop diva) <a href="http://www.imogenheap.co.uk/" target="_blank">Imogen Heap&#8217;s </a>wonderful track &#8220;Hide and Seek&#8221; (I wanted something vocoderised, slightly robotic) although this goes a lot deeper thanks to Immi&#8217;s great words. Also the subtle head movements and eye positions were recorded in separate live takes withing CT5.</p>
<p>I needed three appropriate sims for the three phases of the song. Ones that had a sense of dawning, evolving and evolved &#8211; also that were off the ground, so the spaceship could move around, inside, under, over etc: Three sprang immediately to mind. Planet Mongo a space city (evolved &#8211; spelt wrong on video, not Mondo! sorry rush job ;-(), Svarga (dawning) and Deakin (that I built &#8211; evolving). The main process was a quick 5 hours but editing took about an hour longer than normal because of rendering, all those green screen shots (the head shots against the reversed Space Navigator backgrounds).</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
A medium rez, stereo MP4 52MB version can be downloaded <a href="http://www.muvedesign.com/SL_HIDEandSEEK.mp4" target="_blank">here</a><br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</p>
<p>Anyways hope you like this quick &#8216;sketch&#8217; &#8211; the following info is mostly duped from the YouTube description.</p>
<p>A machinima by Gary Hazlitt completed on easter Saturday afternoon 2008. The song &#8216;Hide and Seek&#8217; is by Imogen Heap from the album &#8216;Speak for Yourself&#8217;.</p>
<p>Special thanks to the creators of Second Life sims Planet Mongo built by Lumiere Noir (spelt wrong on video sorry, rushed, not Mondo!) and Svarga built by Svarog Laukosargas. Deakin sim and spaceship for this video built/designed by Gary Hayes.</p>
<p>Lip sync animation created using Crazy Talk 5, green screened in Final Cut. The spaceship shots were filmed live in Second Life.</p>
<p>Avatanimation, machinimatography and editing (in the usual 5 hours total!) by Gary Hazlitt</p>
<p>A JustVirtual Production<br />
© Gary Hazlitt 2008</p>
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		<item>
		<title>Intelligence Jim But Not As We Know It</title>
		<link>http://www.justvirtual.com/2007/07/01/intelligence-jim-but-not-as-we-know-it/</link>
		<comments>http://www.justvirtual.com/2007/07/01/intelligence-jim-but-not-as-we-know-it/#comments</comments>
		<pubDate>Sun, 01 Jul 2007 03:58:03 +0000</pubDate>
		<dc:creator>Gary Hazlitt</dc:creator>
				<category><![CDATA[AI]]></category>
		<category><![CDATA[Bio World]]></category>
		<category><![CDATA[Communication]]></category>
		<category><![CDATA[Experimental]]></category>
		<category><![CDATA[Identity]]></category>
		<category><![CDATA[Scripting]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Sent In-World]]></category>
		<category><![CDATA[Social Experiment]]></category>
		<category><![CDATA[Virtual Worlds]]></category>
		<category><![CDATA[abc]]></category>
		<category><![CDATA[artificial intelligence]]></category>
		<category><![CDATA[gary hayes]]></category>
		<category><![CDATA[GARY HAZLITT]]></category>
		<category><![CDATA[hazlitt]]></category>
		<category><![CDATA[steel man sitting]]></category>

		<guid isPermaLink="false">http://www.justvirtual.com/index.php/intelligence-jim-but-not-as-we-know-it/</guid>
		<description><![CDATA[.flickr-photo { border: solid 2px #000000; } .flickr-yourcomment { } .flickr-frame { text-align: left; padding: 3px; } .flickr-caption { font-size: 0.8em; margin-top: 0px; } Second Life ABC Bot 02, originally uploaded by Gary Hayes. Not sure who Jim is but the steel man sitting down is one of many early prototypes of an Artificial Intelligence [...]]]></description>
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<p class="flickr-frame"><a href="http://www.flickr.com/photos/garyhayes/677820531/" title="photo sharing"><img src="http://farm2.static.flickr.com/1440/677820531_229270016a.jpg" class="flickr-photo" /></a></p>
<p><span class="flickr-caption"><a href="http://www.flickr.com/photos/garyhayes/677820531/">Second Life ABC Bot 02</a>, originally uploaded by <a href="http://www.flickr.com/people/garyhayes/">Gary Hayes</a>.</span></p>
<p class="flickr-yourcomment"> 	Not sure who Jim is but the steel man sitting down is one of many early prototypes of an Artificial Intelligence Chat Bot I am experimenting with. The back-end engine for this one is freely hosted at Pandorabots.com and I am using a mixture of existing libraries across a range of subjects but also creating specific ones to various commercial and non-for profit sim developments.</p>
<p>I have started to use several off the shelf sculpties (single, colour map formed smooth prim) of the human form. On this one you can see I also mapped a 360 scan of one of those bio forms which makes it look a little stupid &#8211; especially with the hat. I am also doing a script at the moment that will make his head turn and arms move in synch with his chat, but the easiest way to do this is to log in as an avatar and attach the chat bot &#8216;object&#8217; to the body of the avie that is kept awake artificially.</p>
<p><a href="http://www.flickr.com/photos/garyhayes/678518525/" title="Photo Sharing"><img src="http://farm2.static.flickr.com/1192/678518525_06bef2fe67.jpg" width="500" height="375" alt="Second Life ABC Bot Closeup" /></a></p>
<p>The quality of the automatic responses is improving each day and I think we are only a couple of years away from having a chat bot that is unrecognisable (in chat at least) from many, if not most, of the current SL inhabitants.</p>
<p>Posted by Gary Hazlitt from inside Second Life</p>
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