Archive for October, 2007
Haunted Goth Dreams, a Halloween 2007 Second Life Machinima
October 16, 2007 9:51 pmIt’s that time of the year where avatars wear pale skin, dark make-up and generally scare each other to relog. So armed with a secret camera in trembling hands, Kylie and I ventured into the darker recesses of Midian City, Liquid Heat and City of Lost Angels to make a rather special film. I personally love the avies that frequent these wonderfully crafted places, avatars full of character, individuality, unique clothes, deep role playing (whatever that is) and strange protruding teeth. Sprinkle on one of my favourite songs, Haunted by Poe, a little sneeky editing and voila…enjoy, but make sure your not alone!
“A machinima by Gary Hazlitt based on and using as background, the great song “Haunted” by Poe. Special thanks to the creators and inhabitants of City of Lost Angels, Liquid Heat and Midian City sims, you are wonderful people. Avatanimation, filming and editing by Gary Hazlitt. A JustVirtual Production © Gary Hazlitt 2007″
Posted by Gary Hazlitt from inside Second Life © 2007
- Playing mp3 file hotel california (by Multimedia Center Windows LiveWriter Plugin)
Categories: Architecture, Deviant Behaviour, Environments, Experimental, Identity, Inhabitants, Inworld relationships, Machinima, Music, Performance, Role Playing, Second Life, Sent In-World, Social Experiment, Spiritual
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Still playing catch-up on blog posts. Busy, busy as always creating big builds in this world for entertainment properties, real world companies, learning and some just for pleasure - but I still have time to make delightful machinima
This one is of mine and a friends (Benjo Zabelin) build of a little ‘piece-of-a-place’ called Melbourne, Australia (still not sure where that is!).

Another Gary, a bio one ;-), managed to take over four hundred images plus hours and hours of sound so I could recreate what it is like to be out there, with you folk in one of your most popular cities. Umm very cramped I must say. Anyway as you can see below it generated lots of Second Life press interest and it was fun creating a few token, Second Life not possible in real life elements.
Here’s a SLURL too. and a load of links…
SL News - Australian city Melbourne Laneways comes alive in SL
Australia SL News Source SLOZ - Virtual Melbourne has arrived
Shhhhhhhh - melbourne laneways in second life. NOOOOOOOO
Second Life Insider - Melbourne Laneways comes to life at ABC Island
Victorian Government - Victoria - Would your Business benefit from a Second Life?
TheProjectFactory - Melbourne Laneways Come to Life for Multimedia Victoria
Boxxet Second Life - Melbourne Laneways comes to Life
Multimedia Victoria - Virtual Worlds (Melbourne Laneways Case Study)
GDay World - Melbourne Laneways in SL
Mal Burns Annex - Melbourne Laneways Comes to Life
Posted by Gary Hazlitt from inworld © 2007
Listening to unforgiven (RealPlayer Windows LiveWriter WordPress Plugin)
Categories: Architecture, Bio World, Building, Creative Collaboration, Environment Design, Events, Machinima, Second Life, Sent In-World, Sound Design, Virtual Tourism, Virtual Worlds
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“Man’s inhumanity to man…
9:02 pm…makes countless thousands mourn! “ Robert Burns
I created a temporary Burmese themed altar, a place to mourn and share in my build of Thursday’s Fictions, for my friend RichardJamesJiva Allen to give a moving recital to around thirty five avatars in memory of those murdered in Burma. Here is a short machinima I also made of the ninety minute event. More below:
A Prayer for the Burmese Dead - To honour the souls of Buddhist monks and others who have perished in Burma in these last days, Dr Richard James Allen (Second Life: RichardJamesJiva Allen) read from The Tibetan Book of the Dead in the build of Thursday’s Fictions in Second Life on Friday October 5, 2007.
The Bardo Thodol, or The Tibetan Book of the Death, is a text traditionally read to the dying and the dead as a guide in their passage through the ‘bardo’ or intermediate state before they are reborn. Thursday’s Fictions in Second Life, an immersive space explores ideas about reincarnation and karma, will offer a place for people from all of the world to meet virtually and pray. SLURL here.
Posted by Gary Hazlitt from inside Second Life © 2007
- Listening to greatest hits (WinAmp Windows LiveWriter Plugin)
Categories: Bio World, Charity, Community, Environments, Events, Friends, Inhabitants, Second Life, Spiritual
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Second Life ‘Chances’ - Machinima “In Memory of Lost Love”
October 1, 2007 3:06 amThe virtual stars aligned and I was compelled to make this kind of sad, but moving machinima. The story grew from a combination of 1) a great song, 2) some private sims I am developing, with a new terraform, 3) a space navigator and most importantly 4) a couple of new places I visited. Less than 5 hours later a new machinima was born, you can see the results here.
Also available medium rez 70MB WMV download
The story grew rather organically. I was playing with one of my new Space Navigator joysticks, which gives me unlimited camera control and is great for flying across mountains - I had just terraformed three sims with some ‘placeholder’ vertical interest. So I got Kylie Wollongong to join me on a private sim to do some walking, talking, romantic shots.

About half way through we went shopping to get a new skin. Next to the sims only store was a rather bizarre ‘camping’ area - around 50 avies all sitting around. Not a normal one, it looked positively like a wake, no one chatted, they just sat rather miserably. Gong. Mountain walking plus wake, a story was born.
“A couple in love. It starts with her funeral then flashes back to their recent life, ‘climbing together’. At the funeral again he sits with their friends. Flashback to the decision to be together and then reaching ‘the top’. She walks off by herself and tragedy. Just before she ‘ascends’ they recall a happy moment in Venice, tinged with sadness at the end when she has a premonition of her own short future…”

So I shot some sequences of just me and the crowds quickly and then went back and added some extra elements to the mountain journey - which obviously extended the narrative. I also wanted a few flashbacks of earlier romantic times, so Kylie and I visited Venice for three simple shots.

When I added the music during the edit the whole piece took on extra power and poignency - the emotional quality forcibly reminded me of past lost loves. It became a metaphor for the spirits of love. As it says on my YouTube decription “The story of a couple very much in love whose upward journey ends in tragedy. Flashbacks from the wake and their favourite time in Venice”
Some production stills on flickr here.
Avatanimation, Machinimatography, Editing, Story Written, Directed and Produced by Gary Hazlitt - Copyright 2007

Posted by Gary Hazlitt from inside Second Life ©2007
Categories: Creative Collaboration, Environment Design, Environments, Inworld relationships, Machinima, Music, Role Playing, Second Life, Sent In-World, Songs, Sound Design
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